Search found 5 matches
- Mon Dec 21, 2009 4:39 am
- Forum: INV: Monster Mash
- Topic: Vorp shock +22 : how to prevent abuse without losing it
- Replies: 85
- Views: 53584
Re: Vorp shock +22 : how to prevent abuse without losing it
(i dunno if jkon is referring to the same dude). "oh no, here comes ******, no more frags for us" No I'm referring to a pretty high player who gets scores same like me. He doesn't get omfgscores. He also wants this fixed. I think you're refering to p or kk nah i don't know p, but i do kno...
- Sun Dec 20, 2009 9:30 am
- Forum: INV: Monster Mash
- Topic: Vorp shock +22 : how to prevent abuse without losing it
- Replies: 85
- Views: 53584
Re: Vorp shock +22 : how to prevent abuse without losing it
even though i know this will only go on in loops... @nelsoncarmo26 i agree, people want balance but have been looking at the wrong places. surely fixing vorpal shock +22 will only fix "balance" for a very few select people only (and maybe the reason they brought this up is that they, the h...
- Sat Dec 19, 2009 3:04 am
- Forum: INV: Monster Mash
- Topic: Vorp shock +22 : how to prevent abuse without losing it
- Replies: 85
- Views: 53584
Re: Vorp shock +22 : how to prevent abuse without losing it
forget the tedious itsy-bitsy-tweaking balancing act stuff, its never going to truly balance the server anyway, just remove the DMM
- Fri Dec 18, 2009 12:44 pm
- Forum: INV: Monster Mash
- Topic: Vorp shock +22 : how to prevent abuse without losing it
- Replies: 85
- Views: 53584
Re: Vorp shock +22 : how to prevent abuse without losing it
maybe fanky didn't really hear it from others, because his introduction stated he noticed it (based on the first post) there is a big difference between "i noticed" and "i heard". one is you're there and the other one is just word of mouth no facts to prove it (well, like the &qu...
- Fri Dec 18, 2009 1:58 am
- Forum: INV: Monster Mash
- Topic: Vorp shock +22 : how to prevent abuse without losing it
- Replies: 85
- Views: 53584
Re: Vorp shock +22 : how to prevent abuse without losing it
developers should test their stuff thoroughly for balance/bugs before implementing to prevent occasional problems like this. but i don't see any vorpal+22 abuse going on (maybe the only people whining are those who took a titan's health down to red only to be vorped by an AM below level200). what i ...