Search found 15 matches
- Tue Jul 16, 2013 5:04 pm
- Forum: Map Discussion UT2004
- Topic: Map DW-MonsterMashArena-v6
- Replies: 42
- Views: 37882
Re: Map DW-MonsterMashArena-v6
I must say this is an excellent piece of art:) Internet does have the answers indeed, however, I notice what I missed when decoding this the first time.. It seems i overlooked 2 sentences when writing it down from the screen. However, this poem only explains the combination for the Enhanced Deemer....
- Tue Jul 02, 2013 7:36 pm
- Forum: Map Discussion UT2004
- Topic: Map DW-MonsterMashArena-v6
- Replies: 42
- Views: 37882
Re: Map DW-MonsterMashArena-v6
Aye, I have that code too, which is fun ofcoarse but having to repeat it every 2 waves is just not profitable enough to use it more then once or twice every time I play the map, I am not sure if it is not allowed to release the combination, so I limited it to the people who specificly ask about it....
- Fri Oct 19, 2012 5:40 pm
- Forum: Monster Evolution
- Topic: Update Preview: Change of Game Rules
- Replies: 15
- Views: 8411
Re: Update Preview: Change of Game Rules
So what happens if you crash on iguazu or near the end of a map when you go back in like the last part of it you get like 5% of the win exp? or none?
- Sat Sep 29, 2012 9:48 am
- Forum: Monster Evolution
- Topic: AS-Choco-Wars-9 [last updated 10.09.2012]
- Replies: 31
- Views: 16642
Re: AS-Choco-Wars-9 [last updated 10.09.2012]
got one thing wich i dont like on start, when you pick box in any corner near garage or the room with flak ammo or on the mini roof under logo and it spawns Adv. BeamLord the guy who take the box is dead man i was playing with another player yesterday and as my support i had no chance even if palad...
- Mon Aug 27, 2012 4:30 pm
- Forum: Monster Evolution
- Topic: Issue Reports
- Replies: 8
- Views: 4529
Re: Issue Reports
warhead is actually another one where you can't see his abilities either Choco Wars needs fixing, PM's keep setting off objectives, adidaz was a dedicated monster and was setting off the seekers etc so the players had to fight the nali AND seekers + revenauts + PMs I was not the only dedicated mons...
- Mon Aug 27, 2012 4:28 pm
- Forum: Monster Evolution
- Topic: Dat feel...
- Replies: 45
- Views: 20948
Re: Dat feel...
Yes, but not since the update that removed almost all the hiding spots in the queen fight. I was there and that was one of the most amazing queen fights i have seen so far. The supports used mantas and paladins used spirit and nobody died we passed the queen easy without any death and made it very ...
- Wed Aug 15, 2012 1:53 pm
- Forum: Monster Evolution
- Topic: Instead of kicking AFKers
- Replies: 15
- Views: 7960
Re: Instead of kicking AFKers
:scool: I feel safer with using the CD key for keeping scores. If you use the name for score keeping, then anyone can use that name and get access to the level! Nope, your levels are saved to your CD key and your name so if someone comes in on Mahloeeh500 soon as they get into the game their name w...
- Wed Aug 15, 2012 12:00 am
- Forum: Monster Evolution
- Topic: NEBRI
- Replies: 21
- Views: 11015
Re: NEBRI
Wow so much typing but anyway is it a cheap kill if you shove a player from a high place because they have low level protection?
- Tue Aug 14, 2012 9:03 pm
- Forum: Monster Evolution
- Topic: Instead of kicking AFKers
- Replies: 15
- Views: 7960
Re: Instead of kicking AFKers
How would that go for dedicated monsters would they keep their kills and points sometimes it kicks for idle when we are not idle and other times we may get disconnected or crash so how would that work for the blue team?
- Mon Aug 13, 2012 3:31 pm
- Forum: Monster Evolution
- Topic: Instead of kicking AFKers
- Replies: 15
- Views: 7960
Re: Instead of kicking AFKers
First of all there is only one spectator slot so if we had more than one afk players what would happen? And there is no point in a player going afk and still getting benefits from other players work in my opinion like a player getting 25 score then going afk to come back in and get win xp later on i...