Search found 2226 matches
- Sun May 14, 2017 5:25 pm
- Forum: Monster Evolution
- Topic: Change Logs
- Replies: 231
- Views: 241838
Re: Change Logs
Here are the change logs from May 14, 2017. Monster Assault RPG Support's summon hold position command now have a 1 second delay instead of 4 seconds. The Support's hold position command use delay timer is now independent from regrouping summons. Entering/leaving vehicles no longer reset Implosion's...
- Sat May 06, 2017 8:28 pm
- Forum: Monster Evolution
- Topic: Change Logs
- Replies: 231
- Views: 241838
Re: Change Logs
Here are the change logs from May 6th, 2017. ME RPG Expansion Auto Turrets is back! Vehicle Bomb is back! Hunter Scholar is back! Tained Summons is back! Vehicle Bomb requires 1-3 circuits (based on level) instead of 1 circuit for all levels. Vehicle Bomb requires 3 scrap metal per bomb instead of 2...
- Sat May 06, 2017 12:23 pm
- Forum: Monster Evolution
- Topic: Monster Evolution Wiki Generator
- Replies: 1
- Views: 4836
Monster Evolution Wiki Generator
I've built a script that reads data from Monster Evolution, and produces wiki content. You can find the wiki here: http://dwmonstermash.pbworks.com/w/page/10448451/FrontPage Being a new script, it's likely that issues will come up. If you find any issues from the auto generated content, please post ...
- Thu Feb 16, 2017 5:46 pm
- Forum: Monster Evolution
- Topic: New Threat System Proposition
- Replies: 4
- Views: 6276
Re: New Threat System Proposition
That's one reason. The other reason behind this threat system is to encourage players to utilize more team-oriented abilities.
- Thu Feb 09, 2017 12:47 am
- Forum: INV: Monster Mash
- Topic: back
- Replies: 1
- Views: 2990
Re: back
Welcome back polarstorm!
- Mon Feb 06, 2017 9:36 pm
- Forum: Monster Evolution
- Topic: Monster Evolution Difficulty Proposal
- Replies: 20
- Views: 29668
Re: Monster Evolution Difficulty Proposal
The following proposed changes were rejected: Distributed Experience, Inflated experience values, and Server Reset. The following proposed changes were accepted: Decreased level requirements, Increased maximum level, and player monster changes (debatable). Max level is now 250 instead of 200. .... R...
- Mon Feb 06, 2017 9:07 pm
- Forum: Monster Evolution
- Topic: keybinds
- Replies: 2
- Views: 4631
Re: keybinds
Thank you for this post.
One of the things I have on my list is to implement a script that'll parse through source files to compile lists of data. One of the types of data this script will be extracting is a list of artifact names for keybinds.
I'll update the wiki when I have that script ready.
One of the things I have on my list is to implement a script that'll parse through source files to compile lists of data. One of the types of data this script will be extracting is a list of artifact names for keybinds.
I'll update the wiki when I have that script ready.
- Thu Feb 02, 2017 1:25 am
- Forum: Monster Evolution
- Topic: New Threat System Proposition
- Replies: 4
- Views: 6276
New Threat System Proposition
I've been thinking about revising the Threat system to be much more visible and simpler. The threat system is essentially just an experience multiplier. The multiplier increases when the player casts abilities that benefits the team. In general, the classes with weaker offense (such as Paladins) hav...
- Wed Jan 04, 2017 7:12 pm
- Forum: INV: Monster Mash
- Topic: The Last Of Us
- Replies: 13
- Views: 14306
Re: The Last Of Us
Bah the feels the feels man.
I get a rush of memories reading that roster.
I get a rush of memories reading that roster.
- Wed Jan 04, 2017 7:10 pm
- Forum: Introduce Yourself
- Topic: Yo, sup?
- Replies: 1
- Views: 3766
Re: Yo, sup?
Hey Stormy, Nice introduction. Long ago I was playing Diablo I and II, too. Glad to hear that you're finding the assault server to be fun. I hope I get to play a couple rounds with you. If doing nothing is something you want to avoid, I have many things you can help me out with. Things like painting...