Death Wave - Insane Idea

Check out Death Warrant's Invasion Server
Anonymouse
1337 Haxor
Posts: 179
Joined: Sat Aug 01, 2009 7:35 pm
Location: Ithaca, NY

Death wave, lucifers mixed with all those other deadly monsters :scool:
Don't forget the giant miniboss from industrial complex :ssmile:
Image
Image
warhead2
1337 Haxor
Posts: 166
Joined: Tue Nov 10, 2009 9:55 am
Location: Indiana

miniboooss waaaaave :geek:
Warning: Incoming Warhead!!
Wanted on 1000 planets for mass destruction of alien life forms!
DW_TigerRaptorFX
DW Clan Member
Posts: 117
Joined: Tue Feb 10, 2009 7:16 pm

Anonymouse wrote:Seeker spam wave + redeemer explodes in air = 500 xp per explosion
I find the avril more entertaining with seekers.
DW_Bomzin
Site Admin
Posts: 2241
Joined: Mon Dec 26, 2005 12:00 am
Xfire: bomzin
Location: Layton,Utah

Your making it way to hard. One phone call to Mr. Smith's and your all going into hiding...Image
DW_TigerRaptorFX
DW Clan Member
Posts: 117
Joined: Tue Feb 10, 2009 7:16 pm

This Mr. Smith sounds like a nice fella. Give him a call.
DW_WailofSuicide
DW Clan Member
Posts: 1634
Joined: Wed Dec 28, 2005 12:00 am

So - What sort of situations would we want a "Death Wave" to trigger on?

Randomly? Day or Time of Day?

Would we want it on a specific map?

Or maybe have some way of triggering it from within the map perhaps (e.g. Requires X people to stand on X pedestals for so long to trigger)
DW_Ant
DW Clan Member
Posts: 2679
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

DW_WailofSuicide wrote:So - What sort of situations would we want a "Death Wave" to trigger on?

Randomly? Day or Time of Day?

Would we want it on a specific map?

Or maybe have some way of triggering it from within the map perhaps (e.g. Requires X people to stand on X pedestals for so long to trigger)
If you managed to edit Invasion so that maps can call specific rosters for a wave or two, then that will be outstanding! I'll have to redo several maps if you are successful.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

FFE466

_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
DW_TigerRaptorFX
DW Clan Member
Posts: 117
Joined: Tue Feb 10, 2009 7:16 pm

Honestly I would not want this wave a daily bases. That kind of brutality would defiantly overwhelm any one. And it wouldn't be a challenge any more. Even small maps might be out of the question as it would turn into a slaughterhouse.

If any thing a map like DW-TicTacToe, Past Master, Choco Dome of Doom. Something which will give people a fighting chance. And even come together as team.

Trigger wise. I'd say group dissension will be best. So others can base their options on the matter. But as for my opinion, maybe every Friday and Saturday when the servers are more active. The Death Wave would activate when both high and low levels are around. Over 10 players at least. A early warning that will give those time to prepare. Something like a 30 second count down to Death Wave. 10 seconds is too short.

Edit: Forgot something. :O
Last edited by DW_TigerRaptorFX on Sun Dec 05, 2010 3:14 am, edited 2 times in total.
Seven_of_69
1337 Haxor
Posts: 321
Joined: Wed Jul 09, 2008 11:00 pm

Some triggers could be:
  • Frequently played map
  • Map is never lost
  • Easy to hide
  • Overwhelmingly fast and large amounts of adren camping spawns
It's less desirable to have a death wave on a map which is already challenging. :sworried:
@nt
Pro but Noob
Posts: 148
Joined: Sat Mar 20, 2010 7:14 am
Location: USA Massachusetts

Seekers + raptors + volcanic sliths + arctic sliths + titans + rainbow queens... :sworried: How the heck did you even come up with this idea without fainting??

Personally, I'd like to see Franky or Mr.Dick tackle this set up, but it'll just instantly own most players and make the monster level 200+ in a matter of seconds. A lot of low levels already complain about the difficulty to safespot on Hypothermia Wave 15 with Mech Queens, Green Titans, and Seekers.

We should definitely restrict this "death wave" of yours only to times when a challenge is really needed.

My suggestion is to make a trigger that activates only if more than 5 level 250+ players are on and only on Fridays, Saturdays, and Sundays where MM is most active.

It sounds like a pretty nice thing for high levels like Franky, Dick, Honigh, Azmodan, and other high leveled players, but we should always remember that the majority of MM players are low levels and can't exactly survive level 2398561092478051293587+ monsters.
I like cookies...
Post Reply