Please help need a packet READREADREAD
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- DW Clan Member
- Posts: 647
- Joined: Thu May 31, 2007 11:00 pm
Just copy the multi adren from a map that has it.
Open a map that has it.
Right click on the adren pill and select copy.
Then open your map.
Right click in your map where you want it and select Paste>Here.
Open a map that has it.
Right click on the adren pill and select copy.
Then open your map.
Right click in your map where you want it and select Paste>Here.
There are only 10 kinds of people in the world. Those who read binary, and everyone else.
4013 is only a FAD
And 2989? Well that's just BAD
Look here: http://www.lilchips.com/dgunreal/ldut2k ... alines.asp
Btw it might be easier to ask all your questions in one topic ;)
...or you can look up the map in your cache.ini, then open it normally in the Open window (go to the Cache folder and select 'All Files' at the bottom).superchav wrote:Unless you mean how to get the map from your game into UED, you get a cache cleaner/extractor, and then you open in ued .. :)
Btw it might be easier to ask all your questions in one topic ;)
I love the smell of UnrealEd crashing in the morning.
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- DW Clan Member
- Posts: 647
- Joined: Thu May 31, 2007 11:00 pm
Yes,
as they've said get a cache extractor or extract the maps from your cache manually.
You can get an older (yet "fully armed and operational") extractor right here!
http://www.clandw.com/Download/index.php?dir=Onslaught/
Down at the bottom there is a cache extractor that you can download.
To manually extract files from your cache open the cache folder in the UT2004 folder on your computer. Then open the cache.ini file (text file) in there. This will list the coded names of all the files that are in your cache and what actual file they correspond to (i.e. their real name). Find the map file (.ut2) you want to extract and rename the coded file to it's real name. Then put that renamed .ut2 file in the maps folder. Of course if the map needs any other files (texture -> .utx, static mesh -> .usx, etc.) to run you will have to extract them and put them in their appropriate folders also.
as they've said get a cache extractor or extract the maps from your cache manually.
You can get an older (yet "fully armed and operational") extractor right here!
http://www.clandw.com/Download/index.php?dir=Onslaught/
Down at the bottom there is a cache extractor that you can download.
To manually extract files from your cache open the cache folder in the UT2004 folder on your computer. Then open the cache.ini file (text file) in there. This will list the coded names of all the files that are in your cache and what actual file they correspond to (i.e. their real name). Find the map file (.ut2) you want to extract and rename the coded file to it's real name. Then put that renamed .ut2 file in the maps folder. Of course if the map needs any other files (texture -> .utx, static mesh -> .usx, etc.) to run you will have to extract them and put them in their appropriate folders also.
There are only 10 kinds of people in the world. Those who read binary, and everyone else.
4013 is only a FAD
And 2989? Well that's just BAD
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}