Please help need a packet READREADREAD

Mapmaking? Modeling? Discuss all that stuff that's too complicated for most mere mortals here.
Marbles
Pro but Noob
Posts: 137
Joined: Sat Oct 04, 2008 11:00 pm
Location: California United States of America

Does anyone have the inf adren package. I need multi adren.
Marbles
Pro but Noob
Posts: 137
Joined: Sat Oct 04, 2008 11:00 pm
Location: California United States of America

i mean inv adren package sorry
DW_BrainPan
DW Clan Member
Posts: 647
Joined: Thu May 31, 2007 11:00 pm

Just copy the multi adren from a map that has it.

Open a map that has it.
Right click on the adren pill and select copy.
Then open your map.
Right click in your map where you want it and select Paste>Here.
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There are only 10 kinds of people in the world. Those who read binary, and everyone else.
4013 is only a FAD
And 2989? Well that's just BAD
Marbles
Pro but Noob
Posts: 137
Joined: Sat Oct 04, 2008 11:00 pm
Location: California United States of America

well how do i open an online map that i need the adren from?
superchav
1337 Haxor
Posts: 447
Joined: Thu Feb 14, 2008 12:00 am

lol, a online map? dude i think you needa go read some more tuts :)
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superchav
1337 Haxor
Posts: 447
Joined: Thu Feb 14, 2008 12:00 am

Unless you mean how to get the map from your game into UED, you get a cache cleaner/extractor, and then you open in ued .. :)
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40_Shards
1337 Haxor
Posts: 193
Joined: Sat Aug 16, 2008 11:00 pm
Location: Sunspire

Look here: http://www.lilchips.com/dgunreal/ldut2k ... alines.asp
superchav wrote:Unless you mean how to get the map from your game into UED, you get a cache cleaner/extractor, and then you open in ued .. :)
...or you can look up the map in your cache.ini, then open it normally in the Open window (go to the Cache folder and select 'All Files' at the bottom).

Btw it might be easier to ask all your questions in one topic ;)
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I love the smell of UnrealEd crashing in the morning.
DW_BrainPan
DW Clan Member
Posts: 647
Joined: Thu May 31, 2007 11:00 pm

Yes,
as they've said get a cache extractor or extract the maps from your cache manually.

You can get an older (yet "fully armed and operational") extractor right here!

http://www.clandw.com/Download/index.php?dir=Onslaught/
Down at the bottom there is a cache extractor that you can download.

To manually extract files from your cache open the cache folder in the UT2004 folder on your computer. Then open the cache.ini file (text file) in there. This will list the coded names of all the files that are in your cache and what actual file they correspond to (i.e. their real name). Find the map file (.ut2) you want to extract and rename the coded file to it's real name. Then put that renamed .ut2 file in the maps folder. Of course if the map needs any other files (texture -> .utx, static mesh -> .usx, etc.) to run you will have to extract them and put them in their appropriate folders also.
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There are only 10 kinds of people in the world. Those who read binary, and everyone else.
4013 is only a FAD
And 2989? Well that's just BAD
DW_Ant
DW Clan Member
Posts: 2673
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

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superchav
1337 Haxor
Posts: 447
Joined: Thu Feb 14, 2008 12:00 am

Haha thats the one i was looking for.... link was hiding from me :D
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