No problem. Someone on 3dBuzz forums pointed me to it. It is also on the unreal wiki. I think it is pretty much the only thing out there that does what it does.DW_Wraith wrote:I downloaded the g16ed program you listed from the link, (Thanks zeus) I have never found a heightmap editor before. I tried photoshop, but that didn't work too well, as the gray's were so similar that it was impossible to tell how high and low you made things, so I just used it to mark off nodes on the map so that they are equally spaced from the red core to the blue core.
Another link that has helpful information is:
http://www.outpt.co.uk/art001.php
I found a whole crap load of textures at the bottom. Plus, a directory up he has a bunch of articles that may or may not be helpful.