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DM-Operation-NightFall-HB-SE

Posted: Mon Jun 28, 2010 4:24 am
by DW_Apok@lypse
Hello,
i changed map theme. I think DM-Operation-NightFall-HB-SE sounds better, because i changed map :swink: .

Apo :sbigsmile:

Re: DM-Operation-NightFall-HB-SE

Posted: Mon Jun 28, 2010 11:57 pm
by DW_Ant
I'm assuming that you're changing this from Energy Plant XS. How's the progress going along with this one?

Re: DM-Operation-NightFall-HB-SE

Posted: Tue Jun 29, 2010 3:49 pm
by DW_Apok@lypse
Thank you for asking Ant :ssmile: .
Everything is fine. Now i´m making the new trials, which they will need more then to beat them only. It took a lot of time to find some good trials and drew them on paper :sgiggle: .

Apo :sbigsmile:

Re: DM-Operation-NightFall-HB-SE

Posted: Sat Jul 03, 2010 6:17 pm
by DW_Apok@lypse
Here is my new map theme for map:

Image

Details:
Mapsize: 10000=? Y=10000 Z=4000
Trials: 90% ready
Buildings: 100% ready



Apo :sbigsmile:

Re: DM-Operation-NightFall-HB-SE

Posted: Wed Jul 21, 2010 6:19 pm
by DW_Apok@lypse
Sorry for the long period, my main building failed and so i build a better one. I need only one trial to build. LoL, i´m very happy, i will make some preview photos of the map :swink: and maybe a trailer :swink: tomorrow. I think the map will be ready at the end of the month.
The map looks pretty cool :ssmile: . Hope we can test it :swink: .

Best greedings
Apo

Re: DM-Operation-NightFall-HB-SE

Posted: Wed Jul 21, 2010 9:52 pm
by DW_KarmaKat
Apok@lypse wrote:Sorry for the long period, my main building failed and so i build a better one. I need only one trial to build. LoL, i´m very happy, i will make some preview photos of the map :swink: and maybe a trailer :swink: tomorrow. I think the map will be ready at the end of the month.
The map looks pretty cool :ssmile: . Hope we can test it :swink: .

Best greedings
Apo
We'll be looking forward to testing soon!

KK

Re: DM-Operation-NightFall-HB-SE

Posted: Thu Jul 22, 2010 8:48 am
by DW_Apok@lypse
Here is a photo of the map. But i have a problem with my screenshot button F9. I cant make any photos or they look bad.

Image

Apo :sbigsmile:

Re: DM-Operation-NightFall-HB-SE

Posted: Mon Aug 02, 2010 3:54 pm
by DW_Apok@lypse
Hurray :cheers: :cheers: !
Map will be tomorrow ready for download!

I will make a Map trailer, too.

Apo :sbigsmile:

Re: DM-Operation-NightFall-HB-SE

Posted: Tue Aug 03, 2010 5:40 pm
by DW_Apok@lypse
Yeah!!!

Here is Download Link for Map.

DM-Operation-NightFall-HB-SE

Have Fun And Enjoy It!

Apo :D

P.S. Preview of Map:

[youtube]http://www.youtube.com/watch?v=fYNDyexkems[/youtube]


Re: DM-Operation-NightFall-HB-SE

Posted: Wed Aug 04, 2010 2:48 am
by DW_Ant
I think I'm missing out on most of the map. When I do a quick run through, I only got to the bottom pyramid room and the exterior. I'm confident there are many other places I haven't discovered yet.

I don't like to say this, but I feel like the detail quality of Operation Nightfall is lower than Crossfire. I understand it's a desert, but there are several more things you could place in a desert. If you want some specific suggestions, let me know, and I'll write down the list of possibilities.

On the other hand though, I've noticed your improvement with your use of emitters. The tank's fire blasts looks better than the rockets from Crossfire. The torches on the main pyramid's corners looks a bit choppy though. A slight change will fix that. All you need to do is to go in the texture category and flag bBlendBetweenSubdivisions to true. It pretty much fades between each frame while the particle's texture switches subdivisions.

I haven't looked through this map thoroughly, but I'll do a better evaluation tomorrow. I hear this one has a good secret from your clan mates. It's going to take me awhile to figure it out.