ONS-OverRun2004

Discuss all things related to our custom map 32 player ONS server
Kaal979
Killer in Training
Posts: 17
Joined: Tue Jun 14, 2011 7:00 pm

Tue Jun 14, 2011 7:08 pm

Hey thar!
Id like to find my new map on the server.
Image
http://www.unrealplayground.com/forums/ ... le&id=8019

:clown: :devil: :geek:
Last edited by Kaal979 on Thu Sep 29, 2011 1:10 pm, edited 7 times in total.
Kaal979
Killer in Training
Posts: 17
Joined: Tue Jun 14, 2011 7:00 pm

Wed Jun 15, 2011 2:36 pm

I just fixed a small hidden bug and will upload version final2 asap! :snerd:
Kaal979
Killer in Training
Posts: 17
Joined: Tue Jun 14, 2011 7:00 pm

Wed Jun 15, 2011 3:40 pm

New fixed version final2 update in the first message. :sgiggle:
DW_WailofSuicide
DW Clan Member
Posts: 1623
Joined: Wed Dec 28, 2005 12:00 am

Thu Jun 16, 2011 8:45 pm

One node maps aren't really very interesting. Even Spambox mixes it up by making the nodes fast to build and fast to destroy.
DW_BrainPan
DW Clan Member
Posts: 647
Joined: Thu May 31, 2007 11:00 pm

Fri Jun 17, 2011 8:41 am

As Wail said, 1 node maps are boring. Also wide open maps don't work very well - they become frustrating and repetitive (i.e. you run, dodge and shoot for a while till you're killed and then have to do it all over again).

Also, your radar map is way off scale, making it impossible to select the bases as a spawn point.
Image
There are only 10 kinds of people in the world. Those who read binary, and everyone else.
4013 is only a FAD
And 2989? Well that's just BAD
Kaal979
Killer in Training
Posts: 17
Joined: Tue Jun 14, 2011 7:00 pm

Fri Jun 17, 2011 9:43 am

But this is my best map and I play it
everyday for hours only with bots.
You should really give it a try.
About the radar map - though the spawnselect
actually works I really dont know how
to fix this. Maybe you could do it
yourself and rename the map.
Last edited by Kaal979 on Fri Jun 17, 2011 12:00 pm, edited 1 time in total.
-goose-
Camper
Posts: 79
Joined: Mon Jun 23, 2008 11:00 pm

Fri Jun 17, 2011 11:14 am

Bots don't get bored...

However, both DW and OMNI have plenty of frustrating and boring maps already; what could one more hurt?
DW_WailofSuicide
DW Clan Member
Posts: 1623
Joined: Wed Dec 28, 2005 12:00 am

Fri Jun 17, 2011 2:16 pm

I seriously wonder if this guy is joking.
DW_Ant
DW Clan Member
Posts: 2632
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

Fri Jun 17, 2011 11:47 pm

Kaal979 wrote:But this is my best map and I play it
everyday for hours only with bots.
You should really give it a try.
About the radar map - though the spawnselect
actually works I really dont know how
to fix this. Maybe you could do it
yourself and rename the map.

You can edit the radar's properties through the level's properties. You may find this through the View ---> level properties. Check this link out for more details.

In the level properties, you may find the radar properties.

Goose, is there a map you recommend?
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

FFE466

_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
Kaal979
Killer in Training
Posts: 17
Joined: Tue Jun 14, 2011 7:00 pm

Sat Jun 18, 2011 7:37 am

No - theres only radar range what was at 10000 but
adding or removing one decimal didnt make any difference.
:scratch:
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