Page 3 of 3

ONS-OverRun2004Final7

Posted: Mon Aug 01, 2011 3:31 pm
by Kaal979
New version with raptors
and working laser turret available!
:salute: :cheers: :salute:
http://www.unrealplayground.com/forums/ ... le&id=8001

ONS-OverRun2004Final8

Posted: Thu Sep 29, 2011 1:09 pm
by Kaal979
New version with optimized defense point tags available!
http://www.unrealplayground.com/forums/ ... le&id=8019
ImageImageImageImageImage

Re: ONS-OverRun2004

Posted: Thu Sep 29, 2011 9:36 pm
by DW_WailofSuicide
Downloaded just so I could delete it again.

Re: ONS-OverRun2004

Posted: Fri Sep 30, 2011 2:46 pm
by DW_Ant
I wont look at it until I hear that there is more than one node in this map. All of those minor improvements you've mentioned sounds nice, but you still got to address the major issues (multiple nodes, nonlinear node setup, avoid 45 min stalemates, shorter travel time, weapon lockers, etc...) Please review Goose's post in this thread for details.

Re: ONS-OverRun2004

Posted: Mon Mar 12, 2018 1:56 pm
by Kaal979

Re: ONS-OverRun2004

Posted: Sun Mar 18, 2018 11:32 am
by DW_WailofSuicide

Re: ONS-OverRun2004

Posted: Thu May 10, 2018 3:12 pm
by savagesarge
this thread