Vsync on just close yours eyes and click it :cherry: naw it helps with screen tearing and for some reason its a must in Vista.
Do a google search "low fps UT2004" there some post I read that help alot with 8800 cards I cant remember the forum I have read so many in the last 3 weeks.
wp
EDIT: http://www.tweakguides.com/UT2004_1.html
read this......
nvidia 8800 GTS vid cards
joblow@bellsouth.net game contact email.
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hey guys, well i might have fixed the problem with my vid card for UT2004 only. other games im not sure. but here is what i did
1. open the UT2004.ini file
2. find the line that says UseHardwareTL=True
3. switch it to False.
It seemed to have worked for me in Waisten-Tam but i have yet to try it in dreamus. tell me if this has worked for you guys. Thanks
Tsanger
1. open the UT2004.ini file
2. find the line that says UseHardwareTL=True
3. switch it to False.
It seemed to have worked for me in Waisten-Tam but i have yet to try it in dreamus. tell me if this has worked for you guys. Thanks
Tsanger
http://forums.nvidia.com/index.php?show ... 3904&st=40
I think I read that here. Let us no how it turns out and what your FPS are in Dreamus.
wp
I think I read that here. Let us no how it turns out and what your FPS are in Dreamus.
wp
joblow@bellsouth.net game contact email.
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Hey guys, just an update. what i have been noticing is since i changed "UseHardwareTL=False" the FPS has dropped almost by half for most maps. Anyone know why that is? the good thing is that it still runs smoothly for the most part. But curious why that would drop the frame rate. Thanks
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"UseHardwareTL" tells the game to use the Video card's Texture & Layering on-board processing. When you turn this off you now have that functionality being performed by the game itself on the CPU. Hence less FPS.
Snaggle.
Snaggle.
http://www.nvidia.com/object/winvista_x86_163.11.html
new driver gl.
Whoops thats Vista only sorry.there are some 8800 fixes listed on it may want to moniter that one it may help you in the future.
wp
new driver gl.
Whoops thats Vista only sorry.there are some 8800 fixes listed on it may want to moniter that one it may help you in the future.
wp
Last edited by joeblow on Wed Jul 11, 2007 2:27 pm, edited 1 time in total.
joblow@bellsouth.net game contact email.
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oo good find, but im using xp not vista. thanks though.
Well IRC all CPUs are capable of doing it too. That functionality was added with DX7 i believe. Tsanger has mentioned his FPS are lower overall, but the annoying stuttering issue is gone. Everything I'm reading is suggesting this is a nvidia driver problem. Also, This isn't the only game affected.
Anyway some other interesting reads on the subject.
http://forums.nvidia.com/index.php?show ... &show=&st=&
http://forums.guru3d.com/showthread.php?t=230676
Basically they are talking about the INI file, someone is forcing what i believe is the quadro drivers, and there is another talking about disabling your weapon from drawing and your HUD.
Anyway some other interesting reads on the subject.
http://forums.nvidia.com/index.php?show ... &show=&st=&
http://forums.guru3d.com/showthread.php?t=230676
Basically they are talking about the INI file, someone is forcing what i believe is the quadro drivers, and there is another talking about disabling your weapon from drawing and your HUD.
http://www.nvidia.com/object/winvista_x86_163.11.html
think that is the xp driver.
I changed my changed memory to 128 I think that really helped and I forced my res. to the
the native of my LCD 1440 990.
I think its UT2004.ini file under Engine.GameEngine
CacheSizeMegs=32 change to 64 or higher
wp
think that is the xp driver.
I changed my changed memory to 128 I think that really helped and I forced my res. to the
the native of my LCD 1440 990.
I think its UT2004.ini file under Engine.GameEngine
CacheSizeMegs=32 change to 64 or higher
wp
joblow@bellsouth.net game contact email.
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