Hey guys heres a map i made a while back, hoping itll go on the monster mash server.
this is as much i did before headaches started kicking in:P
well give it a peek :)
http://files.filefront.com/DM+Insomniau ... einfo.html
and heres a read me for some things wraith might wanna have a look at
http://files.filefront.com/Read+Metxt/; ... einfo.html
ty and enjoy!!!:)
DM-Insomnia
Theres a couple of things I want to do with the map, small things, I want to add more path nodes, player starts, and a portal or two and perhaps add the portal gun and ripper to it. I'll see if I can have it up this evening sometime after I do that.
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- 1337 Haxor
- Posts: 275
- Joined: Sun Apr 20, 2008 11:00 pm
hey got to play the map n it looks pretty good xD
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- 1337 Haxor
- Posts: 321
- Joined: Wed Jul 09, 2008 11:00 pm
Foxdie, the map looks good and is fun to play! :faroah:
The only minor issue I noticed is that my gun gets reflected off the floor texture in a funky way. For example I had a mini with knockback and the knockback gun's red glow reflected off the surrounding floor oddly. Switching to a different gun (e.g. energy) had the same effect but in that gun's "magic" color.
The only minor issue I noticed is that my gun gets reflected off the floor texture in a funky way. For example I had a mini with knockback and the knockback gun's red glow reflected off the surrounding floor oddly. Switching to a different gun (e.g. energy) had the same effect but in that gun's "magic" color.
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- 1337 Haxor
- Posts: 275
- Joined: Sun Apr 20, 2008 11:00 pm
yeah i noticed that to it happens with peoples names and the chat text sumtimes to.
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- Site Admin
- Posts: 2005
- Joined: Thu Mar 23, 2006 12:00 am
- Xfire: KarmaKat
It's called....special effects!!! LOL!!! ;)Seven_of_69 wrote:Foxdie, the map looks good and is fun to play! :faroah:
The only minor issue I noticed is that my gun gets reflected off the floor texture in a funky way. For example I had a mini with knockback and the knockback gun's red glow reflected off the surrounding floor oddly. Switching to a different gun (e.g. energy) had the same effect but in that gun's "magic" color.
Got to play it this afternoon...good map, Foxdie! The raptors had me for a snack on Wave 13! Map kept me on my toes! Nice work! :cheers:
KKat

Karma...a term that comprises the entire cycle of cause & effect...
Kat...a supercilious quadrupedal pile of fur that doesn´t give a flying fig for Karma...
Kat...a supercilious quadrupedal pile of fur that doesn´t give a flying fig for Karma...
lol fox, those floors were unique but the cause of the ibis (the glowing stuff) is that you chose a texture that is transparent. So between the "cracks" of the floor, you are seeing the outside world.
To fix this, you could place another floor beneath it. So you see your second floor instead of the ibis. Or you can select a different texture. Now there is a texture similar to the one you've chosen earlier but not transparent. I think it's in the same package if memory serves me right. When choosing textures, you can tell weather they're transparent or not.
Once you select them:
In a solid texture, the grey highlighting only apears around the parameter of the texture.
in a transparent texture, the grey highlighting shows up within your texture.
To fix this, you could place another floor beneath it. So you see your second floor instead of the ibis. Or you can select a different texture. Now there is a texture similar to the one you've chosen earlier but not transparent. I think it's in the same package if memory serves me right. When choosing textures, you can tell weather they're transparent or not.
Once you select them:
In a solid texture, the grey highlighting only apears around the parameter of the texture.
in a transparent texture, the grey highlighting shows up within your texture.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}