Issues with the latest UT2004 RPG Addon:

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DW_Wraith
DW Clan Member
Posts: 846
Joined: Sun Jan 08, 2006 12:00 am

There is a new rev of dwrpg coming out soon that should fix the level 1 recall and a few other fixes. I'm just waiting for the all O.K. before putting it up. While I wanted to wait for the Halloween stuff to come on a certain date, The new rev of dwrpg has the Halloween drops I think, so in that aspect, Halloween may be a bit earlier....

If you see WailofSuicide on server 2, thank him for all his work on the new stuff!...
NickyNick
Killer in Training
Posts: 46
Joined: Wed Jul 02, 2008 11:00 pm

Recall 1 still seems not to be functional, and WM's are now spawning with only 1 mp5. :(
halloween stuff is cool though!
Fook
Draco
Camper
Posts: 68
Joined: Wed Nov 29, 2006 12:00 am
Xfire: dracothedragon73

NickyNick wrote:Recall 1 still seems not to be functional, and WM's are now spawning with only 1 mp5. :(
halloween stuff is cool though!
ya it sux too cause every time im lucky enough to get my inf link i often find my self just hiding in the corner because i dont want to die and loose it :(
Watty
Pro but Noob
Posts: 109
Joined: Wed Sep 10, 2008 11:00 pm
Xfire: theflyingwatty
Location: Vancouver, WA

There's 1 issue that I found earlier today while on the Candyland map on Server 2. When swimming under water, if I switch to a flight weapon for a second, then switch back to a normal weapon, I can no longer move until I use my translocater.
~Watty
NickyNick
Killer in Training
Posts: 46
Joined: Wed Jul 02, 2008 11:00 pm

Latest and most pressing concern would probably be that resupply is now not working properly with the mp5...only 4 ammo/sec when it should be like 12 or something
Fook
DW_WailofSuicide
DW Clan Member
Posts: 1634
Joined: Wed Dec 28, 2005 12:00 am

NickyNick wrote:Latest and most pressing concern would probably be that resupply is now not working properly with the mp5...only 4 ammo/sec when it should be like 12 or something
Why would 4*1% of 180 be 12?

Edit: I notice the Resupply calculation actually does things in a kind of bad way that maximizes rounding errors, so I will probably change it so rounding error plays less of a role.
NickyNick
Killer in Training
Posts: 46
Joined: Wed Jul 02, 2008 11:00 pm

Well I mean, I have 150 max ammo which should up the resupply rate a little too, but I'm only getting 4/sec. When I use mini I get the upped rate. But mp5 seems to be stuck at the original rate instead of the ammo-modified rate...
Fook
DW_WailofSuicide
DW Clan Member
Posts: 1634
Joined: Wed Dec 28, 2005 12:00 am

NickyNick wrote:Well I mean, I have 150 max ammo which should up the resupply rate a little too, but I'm only getting 4/sec. When I use mini I get the upped rate. But mp5 seems to be stuck at the original rate instead of the ammo-modified rate...
Max Ammo doesn't affect Resupply.
NickyNick
Killer in Training
Posts: 46
Joined: Wed Jul 02, 2008 11:00 pm

oh... I thought it did... :(

Um but still. The mp5 is running out of ammo awfully quick, whereas the mini isn't. I just thought that resupply was affected by the number of weapons of that type you had, and it's not doing that. Also the rate seems to be really slow just in general.
Fook
superchav
1337 Haxor
Posts: 447
Joined: Thu Feb 14, 2008 12:00 am

MP5 shoots alot faster than minigun. yes if you have more of 1 weapon then it resupplys faster, but thats your inventory not your stats.
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