A couple of questions

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DW_Ant
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superchav wrote:Depends, i myself am way too lazy to open a map in ued just to look for secrets and it spoils the fun of finding ingame :)
I was thinking about the author of the map knows all the secrets & strategic location(s). hmmm I guess another advantage is that the mapper knows what they're doing when they open other's maps through the editor, but you're right about that, Chavez. The excitement comes from exploration & discovering the secrets yourself.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

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40_Shards
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D2Boss wrote:I was thinking about the author of the map knows all the secrets & strategic location(s).
eg. You know how to do the second part in GiantWorlds... :scratch: :angryfire: :banghead:
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-1PARA-Queenie
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40_Shards wrote: eg. You know how to do the second part in GiantWorlds... :scratch: :angryfire: :banghead:
um ?
40_Shards
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RocketQueen wrote:
40_Shards wrote: eg. You know how to do the second part in GiantWorlds... :scratch: :angryfire: :banghead:
um ?
I don't want to say too much, but ever wondered how to get to the mines? Well I'm a third of the way there...
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I love the smell of UnrealEd crashing in the morning.
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