Server 1 Problems

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Bandito
Camper
Posts: 64
Joined: Sat Dec 31, 2005 12:00 am
Location: Denver

Hi all,

I know there are always growing pains when installing new versions of the RPG.

Here are a couple of problem i have had while playing today.

1. The old denial - now recall i believe - does not work at all for me now - i was a level 2 denial - now level 1 recall as a WM, at no time did i suicide and at no time did i ever get back the weapon i was holding when i died & respawned for the next wave.

2. Loaded Weapons i have level 5 loaded weaps, and at least 75% of the time i was spawning with an MP5 with only 80 rounds in it. Also several different times i spawned with non-magic weapons (not all of them but some were just plain old normal weapons with no + or anything)

3. The sugar rush (candy corns) - which i was told in game were adren for halloween - i pick them up and it says sugar rush at the bottom of my screen, but doesn't add any adren to stockpile.

Like i said, i know when changes are made, it takes a little time to work the bugs out & thanks to everyone who maintains the server. Just thought i would point out some of the issues.

Thanks,
Bandito :cyclopsani:
DW_Skittles
Site Admin
Posts: 301
Joined: Sun Jun 08, 2008 11:00 pm

1. yes

2. yes

3. Gives health
Seven_of_69
1337 Haxor
Posts: 321
Joined: Wed Jul 09, 2008 11:00 pm

I used a mwm on a shock rifle and got a non-magic shock, not even a plain shock with a damage modifier. That has never happened before.
ZepaR
Killer in Training
Posts: 10
Joined: Sat Oct 18, 2008 11:00 pm

Same here, for me it was MP5. It bites to sped 100 adren on a plain weapon. :angryfire:
WHIPperSNAPper
1337 Haxor
Posts: 203
Joined: Wed Jul 25, 2007 11:00 pm

I'm pretty sure I've rolled non-magic weapons with the MVM too.
Tazcrosblade_
1337 Haxor
Posts: 435
Joined: Mon Aug 06, 2007 11:00 pm

recall doesnt work for me either,

i keep spawning with normal weapons
DW_Ant
DW Clan Member
Posts: 2679
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

We shoulda kept the new RPG to Server 2 >:)
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

FFE466

_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
ZepaR
Killer in Training
Posts: 10
Joined: Sat Oct 18, 2008 11:00 pm

Boss? You da man. That's exactly what I was thinking. Leave at least one server old school. :headbang:
Watty
Pro but Noob
Posts: 109
Joined: Wed Sep 10, 2008 11:00 pm
Xfire: theflyingwatty
Location: Vancouver, WA

As far as I know (Don't quote me on this), the reason that the update was made to server 1 was because they wanted to put the Halloween stuff on there, and the Halloween stuff was just included in the update. I'm guessing it would have been too much of a pain in the arse to upload the Halloween stuff without the other stuff.

As for Recall, lvl 1 does not work yet. If you play on server two, you would know this. However, all other levels of recall do work.

It is possible to roll normal weps with the mwm. Not really a big deal in my book.

Candy corn gives health. 1 candy corn gives u one health every 3 seconds, 2 gives you 2 health every 3 seconds, etc. up to 5. After five, you will get sick, make poopy noises, and lose health.

Once again, this is all stuff that I have just sort of heard. I am no official person on this or anything. If you want a "for sure" answer, ask a knowledgeable DW-Clan member. ;)
~Watty
bigws
Pro but Noob
Posts: 145
Joined: Mon Aug 27, 2007 11:00 pm

actually the reason the new stuff is on server 1 is because server 2 was originally the test server for server 1 and when they needed another server they decided to use the test server for it..so then we had no test server so instead of making a new one for testing they just use server 2 for testing and let the entire population test the new stuff before it goes to server one
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