ONS map request

Discuss all things related to our custom map 32 player ONS server
zeus
1337 Haxor
Posts: 965
Joined: Wed May 03, 2006 11:00 pm
Contact:

How about ONS-TWMushroomForest. It provides a nice chance of pace to everything.

Thanks!
DW_ToxicWaste
Site Admin
Posts: 1060
Joined: Tue Dec 27, 2005 12:00 am

Hi Zeus, and welcome to the forums. I've already checked out this map, and unfortunately, it wouldn't work for 32 players. It's a little too small, and there are too few nodes. I don't think it would make for good gameplay.

I do like the "different" atmosphere however. Perhaps the author would be willing to expand his work a bit. I'll try to contact him.

Thanks for keeping an eye out for new maps. It's getting harder and harder every day.

Rich (TW)
zeus
1337 Haxor
Posts: 965
Joined: Wed May 03, 2006 11:00 pm
Contact:

Cool.. I had only played it once.. probably 16-20 people.. who knows.. I really wasn't paying attention to who else was in there at the time... stil trying to figure out the vehicles.. :D

On a semi related note... I saw a minimap mod.. I think it was on A.S.S. servers. I have no idea what it is called. However, it lets you track your teammates on the minimap and where your vehicles are. That would be kind of a cool addition. However, I have no idea what kind of load it puts on anything.
DW_Hornet
DW Clan Member
Posts: 1125
Joined: Mon Mar 13, 2006 12:00 am

Most mutators will take us off the standered server listing. We try to keep on there or else the server traffic will decrease greatly. I dont know exactly what this mutator will do, just giving you a heads up.
DW_ToxicWaste
Site Admin
Posts: 1060
Joined: Tue Dec 27, 2005 12:00 am

Yeah, somehow these guys circumvented the whitelist. The rest of the admins have to follow rules.
zeus
1337 Haxor
Posts: 965
Joined: Wed May 03, 2006 11:00 pm
Contact:

DW_Hornet wrote:Most mutators will take us off the standered server listing. We try to keep on there or else the server traffic will decrease greatly. I dont know exactly what this mutator will do, just giving you a heads up.
Ahhh.. I did not know that.. Oh well... It is just helpful to see what your teammates are doing, especially when you are playing with a bunch of random people. ;)
DW_Bomzin
Site Admin
Posts: 2241
Joined: Mon Dec 26, 2005 12:00 am
Xfire: bomzin
Location: Layton,Utah

I don't think the one he talks about will get you off the list IMHO. Check your pm for were to check it out Toxic.
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Purity_the_Kitty
1337 Haxor
Posts: 207
Joined: Fri Feb 17, 2006 12:00 am

Most people these days seem to be circumventing the whitelist. I was on a "standard" server with default Advanced Armour, Arkon Weapons, an unreleased development version of Air Power, and all kinds of other insane mutators...and it was "standard", huh? :p

I don't think most people care, as long as it's fun. :)
DW_ToxicWaste
Site Admin
Posts: 1060
Joined: Tue Dec 27, 2005 12:00 am

I agree, and I can think of a couple of mutators that would make things more fun, but I can't add them because it takes me off the whitelist, which means I'm absolutely invisible to half the community out there because they don't know about the standard server check box which Epic refused to uncheck by default.

This does not show up as a mutator somehow, and therefore is getting by Epic's whitelist restrictions. TBH, it almost seemed like a cheat to me when I first saw it. I was afraid I had downloaded something bad. The whole Idea of Epic's whitelist was to take out servers which modified the base gameplay that Epic had in mind. How is the ability to see enemies and enemy vehicles not modifying gameplay? Isn't that the whole Idea of some cheat programs out there?
Stormgirl
Camper
Posts: 55
Joined: Tue Mar 28, 2006 12:00 am
Location: Texas

I have played on the (A.S.S.) Ons server which has the mini map mod everyone is discussing....and Toxic, I am pretty sure that it only shows your teammates and team vehicles positions, not enemies.
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