In addition to having infinite Medic Weapons, the Medic class now becomes a viable option as we now have Experienced Healing and Increased Healing skills working.
Experienced Healing works as expected, gives you XP for healing teammates.
Increased Healing makes your Medic Weapon heal more per shot, but does not increase damage done to monsters.
Medic Class Skills
I notice that medics can have weapon recall, but, when I go to 'buy' it, it says n/a, the same, i have noticed, for 'loaded artifacts'....
also, in UT2004 section there is 'advice' as to what is best used for each 'master'.... would it be possible to have a similar thread here for UT3?
ok, maybe I'm asking too much, but, i like to heal, but i also miss having decent weapons to start with, as the enforcer doesn't kill very well on first wave, especially now the Scorpions have been added.
Other than the usual complaints of stutter in the inital start up and jittering in later waves, I luv the game to the extent of being addicted to it.
Thank you.
CC
also, in UT2004 section there is 'advice' as to what is best used for each 'master'.... would it be possible to have a similar thread here for UT3?
ok, maybe I'm asking too much, but, i like to heal, but i also miss having decent weapons to start with, as the enforcer doesn't kill very well on first wave, especially now the Scorpions have been added.
Other than the usual complaints of stutter in the inital start up and jittering in later waves, I luv the game to the extent of being addicted to it.
Thank you.
CC
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- DW Clan Member
- Posts: 87
- Joined: Sun Jul 22, 2007 11:00 pm
Medic awareness works now. If you are a medic and you buy the regular Awareness skill, you will automatically have medic awareness.
Ummm, thanks for that, but, it still doesn't help when it says that medics can have 'weapon recall',
but, when I go to 'buy' it, it says n/a, the same, i have noticed, for 'loaded artifacts'....
basically meaning that I can not have 'weapon recall' nor 'loaded artifacts'. :(
will this be amended?
but, when I go to 'buy' it, it says n/a, the same, i have noticed, for 'loaded artifacts'....
basically meaning that I can not have 'weapon recall' nor 'loaded artifacts'. :(
will this be amended?
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- DW Clan Member
- Posts: 647
- Joined: Thu May 31, 2007 11:00 pm
In 2k4 monster mash, medics cannot have those skills. I'm not sure if that's true or not in UTIII.
Gee Fry, answer the guys question :geek:
Gee Fry, answer the guys question :geek:

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