Whoring of MP5?

Check out Death Warrant's Invasion Server
bigws
Pro but Noob
Posts: 145
Joined: Mon Aug 27, 2007 11:00 pm

i would say leave the medic mp5 alone since the medic has been neerfed so much already...alot of the people complaining are the ones that weren't here for the days of the big titans...the real null inf mp5 and the old inf link of energy....let the medics keep their guns and just play harder...and 3k points isnt that much...i can get that if i come in on wave 10...if u give any wep enough time it can be overpowerd...i have had games where i got 10k points with a petri sniper
DW_Ant
DW Clan Member
Posts: 2679
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

JulianKingOfNothing wrote:So put in other words, the medic mp5 will be useless without the ewc, since only the medic mp5 will be cut down.
The base damage seemed to be the same damage without the EWC. I presume it'll be the same base damage on the next update...only the damage gap between the base damage and the enhanced damage will be reduced.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

FFE466

_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
MageKnight
Killer in Training
Posts: 17
Joined: Tue Feb 10, 2009 3:08 am

I was there for the days of the big titans. Big size, easy target, no shields unlike the queens that roam more these days. If there were ewc then, the medics would so slaughter them 1 by 1 like flies.

Im just fuckin pissed at how the ewc have totally overpower the mp5 such that with just 1 or 2 medics around spamming ewced mp5, there barely any targets for others to shoot at. Obviously they luv to go for the titans, and with them killed within seconds, even the vorpal seems to pale in comparison. It seems that any decent leveled medic, or a low leveled one whoring in the corner if they seriously play, would 100% dominate the game, and would only face competition from the much high leveled WMs and AMs. No balance at all.

With such a powerful weap at their disposal,
-they dun run out of ammo
-they heal
-being hitscan they are prime weaps for use with aimbots
(i dunno this is always a possibility, people can adjust the settings to make them less obvious.


If im an aimbotter, wat would i do? Hmm, lets see which class offer me a hitscan yet strong powered weap? why the medic with an med mp5. And the medic gets one easily with only 10 adrenaline required and its doesnt go out of ammo at all. I dun have to worry bout dying so easily cos i have a HEALING weap. Now comes the last piece of the jigsaw...the ewc...once i have that too....MUWHAHAHAHAHA, I WIN!!!!! Go to hell, wm and am losers!!![s][/s])

Even without aimbot, they would still totally OWN THE GAME SICK. and when i mean sick it means a HUGE gulf in score. Even ams or wms cannot always get 10k+ scores on a regular basis. And they prob get the kill most likely on luci as well. SO, i dun understand why people STILL think that medics are nerfed as a whole.
Jon!
1337 Haxor
Posts: 489
Joined: Tue Jan 06, 2009 11:02 am
Xfire: jonk27

I wrote a long post but I can no longer be arsed to post here. It's a no-brainer. One way or another, you're going to make the MM less fun to play. If that is the case I'll see you on UT3.

Thank you.
Image
Thwart
1337 Haxor
Posts: 153
Joined: Thu Jul 30, 2009 5:26 am
Location: Chicago, Illinois

I know it is a cliche but it's only a game. Who really freakin' cares?! well lol... obviously you guys do, but as for me, I will enjoy the game either way.

I don't need to score 10K points to have fun or 1K for that matter.

I don't remember the last time when people got excited just to have gone through and beaten wave 16. It seems to be expected now. Perhaps we miss the point...
-------
All classes are too powerful. We should go back to being noobs. It's a funny thought, but there's some truth to that as I remember having the most fun when building my character. Discovering ways to survive and exploring the game gave it a purpose.
"To be positive: to be mistaken at the top of one's voice." -Ambrose Bierce
Jon!
1337 Haxor
Posts: 489
Joined: Tue Jan 06, 2009 11:02 am
Xfire: jonk27

Trust me, if the levels were reset most players would leave MM. I would.
Image
DW_WailofSuicide
DW Clan Member
Posts: 1634
Joined: Wed Dec 28, 2005 12:00 am

MageKnight wrote: Im just fuckin pissed at how the ewc have totally overpower the mp5 such that with just 1 or 2 medics around spamming ewced mp5, there barely any targets for others to shoot at. Obviously they luv to go for the titans, and with them killed within seconds, even the vorpal seems to pale in comparison. It seems that any decent leveled medic, or a low leveled one whoring in the corner if they seriously play, would 100% dominate the game, and would only face competition from the much high leveled WMs and AMs. No balance at all.
You act like there's no contest between Medic MP5 + EWC, but the fact of the matter is that both the AM and the WM have comparably damaging weapons at their disposal every single game with less of a luck factor than the EWC involves.
DW_FrankyTheFly
DW Clan Member
Posts: 905
Joined: Sat Aug 18, 2007 11:00 pm
Location: Montreal, Canada

The idea here is too tone down a bit the base damage of the medic gun and do the same thing on the EWC. So that way it will still be powerfull, but not overpowerd. I aggree with everyonne else to let the mp5 like it is. I just started a Medic on server 2 and already tried 2 EWC with the mp5 to see it for myself. With 150 db and no triple I was Holy shiting on wave 12 and I get a 4500 score, proving once and for all that it is definetly overpowerd.

Like I said erlier, things will be more balance in the next update. EWC will be toned down for Med, Weapon Mastery and Shield Sphere will be available, and WM will have their mp5 fixed with loaded Weapon lvl 4 and 5. So just be patient people.
I got the reflex of the fly, now catch me if you can!
User avatar
DW_ACY
DW Clan Member
Posts: 860
Joined: Sat Jul 22, 2006 11:00 pm

Jon! wrote:Sounds to me like a plan to f****** nerf the medic again. I wish DWRPG was like BattleRPG... then I could change to one of the perfect classes nobody EVER complains about... you WMs and AMs have it SO easy... nobody ever complains about you. I will be spending a lot more time on MM III from now on I think.
Jon you have been playing here a while now and you still have not a clue please stop posting comments like this you show your ahhh.... ignorance.
Image

No shame, no dishonor, will run away to fight another day!
ACY
Jon!
1337 Haxor
Posts: 489
Joined: Tue Jan 06, 2009 11:02 am
Xfire: jonk27

DW_FrankyTheFly wrote:The idea here is too tone down a bit the base damage of the medic gun and do the same thing on the EWC. So that way it will still be powerfull, but not overpowerd. I aggree with everyonne else to let the mp5 like it is. I just started a Medic on server 2 and already tried 2 EWC with the mp5 to see it for myself. With 150 db and no triple I was Holy shiting on wave 12 and I get a 4500 score, proving once and for all that it is definetly overpowerd.
Er... holy crap! I had one EWC and a triple on barn brawl and I got >6000 coming up to wave 13 but a big rock got rid of me. I see what you mean now >.>
Image
Post Reply