DM-Sub-Merged (Map)

Check out Death Warrant's Invasion Server
DW_Ant
DW Clan Member
Posts: 2679
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

DW>Ant wrote:-It looks like you may have accidentally deleted one of your window panels in the upper floor but left the blocking volume intact.
This is still a problem here. Just as predicted, there were already three deemer suicides in six waves. Can you please correct this?
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

FFE466

_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
Nelsoncarmo26
1337 Haxor
Posts: 395
Joined: Tue Sep 08, 2009 1:21 pm
Xfire: QuantumEquilibrium
Location: Portugal
Contact:

Yeah, will do...
expect an update soon...
[glow=red]Website[/glow] - [glow=red]ModDB[/glow]
Nelsoncarmo26
1337 Haxor
Posts: 395
Joined: Tue Sep 08, 2009 1:21 pm
Xfire: QuantumEquilibrium
Location: Portugal
Contact:

[glow=red]Website[/glow] - [glow=red]ModDB[/glow]
DW_Ant
DW Clan Member
Posts: 2679
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

Sorry for delaying this. I thought I posted this, but then I remember that I only typed up the rough draft.

We had a look at this last weekend. We did noticed the few improvements (the tall grass and the material sequence on the waterproof television screen inside the base. However, we had a few extra eyes looking at this and found some more areas of improvement.
  • Skybox alignment: We can see the creases/corners of the skybox. If you can't get the alignment, then what you could do is copy the BSP brush from the map DM-TrainingDay and paste it to yours.
  • Bubble Emitters: Duplication is a handy tool for efficient mapping, but you got to make sure that the emitter's new location fits, too. Notice at the volcanic vents, the bubbles are forming outside of the opening. Make sure the bubbles are coming from the vent rather than around it.
  • Under the boat: It wouldn't hurt to place a blocking volume under the boat.
[/color]
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

FFE466

_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
Dynadin
Pro but Noob
Posts: 108
Joined: Thu Oct 15, 2009 2:41 am
Location: England

Just adding to this the bubble emitters are also coming through the ship so they could probably be moved to a better location as well.
To bring about the end you have to start at the beginning.
Nelsoncarmo26
1337 Haxor
Posts: 395
Joined: Tue Sep 08, 2009 1:21 pm
Xfire: QuantumEquilibrium
Location: Portugal
Contact:

Hi Ant and Dynadin.
It's been a while since I've done some mapping... I forgot about the maps.
Only just noticed that Underworld and Time Travel are on the server.

I have fixed the bubbles, and raised the terrain under the submarine, so you can no longer go under it.

But the BSP thing... I don't have a clue how to do it.
The skybox is perfectly aligned on the map, but while in-game it does look a bit out of place.

Ant, would you care to elaborate a little more on that, as i don't know what to do.
[glow=red]Website[/glow] - [glow=red]ModDB[/glow]
DW_Ant
DW Clan Member
Posts: 2679
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

Nelsoncarmo26 wrote:Ant, would you care to elaborate a little more on that, as i don't know what to do.
BSP brushes are the geometric shapes that you add and subtract to the map, right?
You can visually see these brushes through wireframe mode. By default, they'll appear brown for subtracted brushes; blue for added brushes.

If you open the map DM-TrainingDay, that uses the same skybox you're using. To use their aligned skybox, select their BSP brush and SkyZoneInfo. Go to the top of the editor ---> Edit ---> Copy. Open your map, Edit ---> Paste. Now that skybox is in your map. You may have to reposition it if it overlaps with your main area.
& don't forget to delete your old skybox.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

FFE466

_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
Nelsoncarmo26
1337 Haxor
Posts: 395
Joined: Tue Sep 08, 2009 1:21 pm
Xfire: QuantumEquilibrium
Location: Portugal
Contact:

[glow=red]Website[/glow] - [glow=red]ModDB[/glow]
Post Reply