DW_ACY wrote:To recall a weapon that is very easy to make with just 10 adren is to me pointless. I understand that on later waves it is sometimes difficult to get weapons if you do not know your maps. Does WM get to recall the artifacts? no! Even weapon master does not get to keep all his weapons that he may have traded for or changed. Perk of class distiction. we are blurring the line once again between classes.
Thinking about it from that prespective, acy does have a point.
Classes are distinct from eachother acordingly.
But there's gotta be some way for medics to have access to different weapons on later levels, wheb there are no weapons around.
Perhaps the solution here is an advanced teleporter for medics.
Say for instance the advanced teleporter would take you to vital points, like weapon lockers/weapon bases, medi packs, etc... and a take-you-back to last spot feature, so you could teleport to the weapon locker and then back to the safe spot.
What do you think, is that difficult to code?