Weapon Mastery
Not any time soon.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
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- DW Clan Member
- Posts: 87
- Joined: Sun Jul 22, 2007 11:00 pm
I haven't had a lot of time to work on Weapon Mastery for the past while. There are still bugs that need to be fixed with it. I am not sure when I will have time to take a look at it again.
Yeah, I like MOOKE's idea. Give WM maxed weapons. Or, make a loaded weapons level 6 where all WM's weapons that he spawns with is maxed.
IMO, WM's probably the most underrated class so I'm glad WM is getting a buff. :banana:
IMO, WM's probably the most underrated class so I'm glad WM is getting a buff. :banana:
I like cookies...
silly mooke, artifacts are for AMs, except damage sphere, if that ever returnsMOOKE wrote:How about scrap weapon mastery and make the max modifier available to wm instead.
how is the WM underrated ? seems fine to me@nt wrote:IMO, WM's probably the most underrated class so I'm glad WM is getting a buff. :banana:
http://clandw.org/forums/11/2248?start=10DW_Mobius wrote:Also, the number of kills with one weapon can't be considered an exploit. There is no rule stating you have to use x amount of weapons in a game.
Either that, or I suck at using WM's. :banghead:Corky wrote:silly mooke, artifacts are for AMs, except damage sphere, if that ever returnsMOOKE wrote:How about scrap weapon mastery and make the max modifier available to wm instead.
how is the WM underrated ? seems fine to me@nt wrote:IMO, WM's probably the most underrated class so I'm glad WM is getting a buff. :banana:
I like cookies...