King Mango wrote:I personally apologize for ONS-Stonehaven...
Anyone mind filling me in on what was bad about it? The walkways? Spawning points? Wep/Vehicle loadout?
Basically what I'm asking is, can it be reworked?
It's been a long time since I've played that map, so take these comments with a grain of salt. Also probably take a look at the Titan 32p version of it that I think improves it (although that one still has some issues I'm mentioning)
Fundamentally, I think the map is a little too large. There's also issues with mobility of non-Manta vehicles. Mantas are the most dominant vehicles in stock ONS, being really fast and mobile -- That non-hover/flying vehicles are limited on this map by the architecture/terrain only emphasizes the importance of Mantas and other fliers. Overall, these factors result in gameplay that is determined by whoever can fly a Manta/Raptor/Cicada most quickly to the nearest node and destroy it before your own corresponding node gets destroyed. Not much possibility for good on foot battles (no real interior areas) or strong tank positioning locations.