Spiffy

Here's a specific forum for discussing potential maps, maps that need a vacation and optimizations and modifications for better playability.
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DW_Bomzin
Site Admin
Posts: 2241
Joined: Mon Dec 26, 2005 12:00 am
Xfire: bomzin
Location: Layton,Utah

Ok even though the whole map was directly plagerized from another game . It plays semi well. I like the layout . No lag map .

One problem . The SPMA needs to go. It can basically be parked just about anywhere and his anywhere else on the map.

When my team gets behind I would like to be able to semi consentrate on nodes instead of spending the rest of the game spam hunting. Replace it with a HB. They already get a Paladin out of the node.

PLZZZZZZ it will make this map so much better.

This can't be that hard.
Bomzin
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Gorzakk
1337 Haxor
Posts: 172
Joined: Mon Apr 03, 2006 11:00 pm

There is another version of Spiffingrad that plays superbly for 32 people. I suggest trying it.

http://dodue.free.fr/datas/ons-spiffing ... -beta3.zip

It has no SPMA.
killrob
1337 Haxor
Posts: 184
Joined: Sat Feb 11, 2006 12:00 am
Location: dallas tx pointing a flak cannon at you
Contact:

yeah cause that spma really suks if you dont have it, makes it almost impossible to come back from.
Thanks Gorzakk for the link.
DUCK! Oh wait guess I shoulda said that before I shot you huh?
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