DM-Operation-NightFall-HB-SE

Mapmaking? Modeling? Discuss all that stuff that's too complicated for most mere mortals here.
DW_Apok@lypse
DW Clan Member
Posts: 356
Joined: Wed Apr 22, 2009 5:09 am
Xfire: apokalypse86
Location: Leonberg, Germany
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Thank you very much, good work Ant :cheers: :cheers: :cheers: .
The countdown timer works better now.

I tried to find, how to make a CriticalEvent or like the FirstbloodMessage, but i didn´t find any command to make a message like in my example. Then i tried to find a way to put the countdown timer under the game time and i have no idea, how i can put this there.

I try to rebuild this map in a different way.

Apo :sbigsmile:
Energy-Plant -> Elimination-Chamber -> Crossfire-Xtreme -> Anniversary
Nano-Technics -> Choco-Wars -> Dragon-Tower ->
(Next Map Fall 2016) Survive
DW_Ant
DW Clan Member
Posts: 2670
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

Not sure if you wanted critical event since it'll bury other critical events such as your tank messages and pyramid countdown.

Here's what you use to convert messages critical events.
Level.Game.Broadcast(None, Message, "CriticalEvent");
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

FFE466

_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
DW_Apok@lypse
DW Clan Member
Posts: 356
Joined: Wed Apr 22, 2009 5:09 am
Xfire: apokalypse86
Location: Leonberg, Germany
Contact:

Thanks Ant :swink: ,
I have so many ideas to make a map, but which topic :sbigsmile: .

[*]Skyscrapers map
[*]Military map
[*]Battlefield map

Is it good to have much Antiportals in a map?
Because this map has no Anti Portals.

Apo :sbigsmile: [/color]
Energy-Plant -> Elimination-Chamber -> Crossfire-Xtreme -> Anniversary
Nano-Technics -> Choco-Wars -> Dragon-Tower ->
(Next Map Fall 2016) Survive
DW_Ant
DW Clan Member
Posts: 2670
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

The engine takes time to calculating which actors are completely behind the antiportals.

Don't place an antiportal if it's not going to do its job. Actors will have to be completely behind it to work.

If it will hide some actors, then it'll be okay to place on there. For outdoor maps, antiportals are the primary method in level optimization.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

FFE466

_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
DW_Apok@lypse
DW Clan Member
Posts: 356
Joined: Wed Apr 22, 2009 5:09 am
Xfire: apokalypse86
Location: Leonberg, Germany
Contact:

I will build a new map with other title, but a operation nightfall will be included in the map.

Apo :sbigsmile:
Energy-Plant -> Elimination-Chamber -> Crossfire-Xtreme -> Anniversary
Nano-Technics -> Choco-Wars -> Dragon-Tower ->
(Next Map Fall 2016) Survive
DW_Apok@lypse
DW Clan Member
Posts: 356
Joined: Wed Apr 22, 2009 5:09 am
Xfire: apokalypse86
Location: Leonberg, Germany
Contact:

The process of the map is 30%. But i think the most difficult part is gone. The map name will be different, but there will be an OP Nightfall in map. I will continue to build this map.
Sorry, about that it took so long, to build the map, because i had not enough time in the last 2 weeks (because of my holiday job) :sbigsmile:

Greetings to all
Apo :sbigsmile:
Energy-Plant -> Elimination-Chamber -> Crossfire-Xtreme -> Anniversary
Nano-Technics -> Choco-Wars -> Dragon-Tower ->
(Next Map Fall 2016) Survive
DW_Ant
DW Clan Member
Posts: 2670
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

DW_Ant wrote:I haven't found this magic formatter so I'll go with plan B.
Everything looks fine except for the spacing. The @ sign adds a space.
EX: Should be 1 : 04 : 03
But it is 1 : 0 4 : 0 3
I'm not sure if you are still interested in this, but I found that magic modifier. According to the Wiki, the @ adds a space when concatenating strings.
The symbol you are interested is the $ sign (replace the @ with the $). Placing that between two strings will combine them without inserting a space.

I know. I'm slow in my research. I just happen to come by it while I was browsing.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

FFE466

_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
DW_Apok@lypse
DW Clan Member
Posts: 356
Joined: Wed Apr 22, 2009 5:09 am
Xfire: apokalypse86
Location: Leonberg, Germany
Contact:

Thanks for help Ant :swink: ,
i will test it soon.
After SC Anniversary map, i will try to build a new one, but it will have the same name. I thought like an Call of Duty Black Ops map. Just like in a battlefield with WW II sounds and bombs :sbigsmile: .

What do you think about the idea?

You were right about the first version. The map has the same things, like in Energy Plant :sbigsmile:

Apo :sbigsmile:

Energy-Plant -> Elimination-Chamber -> Crossfire-Xtreme -> Anniversary
Nano-Technics -> Choco-Wars -> Dragon-Tower ->
(Next Map Fall 2016) Survive
DW_Ant
DW Clan Member
Posts: 2670
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

Go by your will ;)

I have no idea in what you are planning on the new map so I cannot supply an opinion other than, 'it sounds good'.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

FFE466

_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
DW_Apok@lypse
DW Clan Member
Posts: 356
Joined: Wed Apr 22, 2009 5:09 am
Xfire: apokalypse86
Location: Leonberg, Germany
Contact:

Hello all :sbigsmile: ,
It´s time to build a new map again. I will make a new version of this map, but i will rename map later.
There will be some actions going on ..... :sbigsmile: .

Have great days
Apo :sbigsmile:
Energy-Plant -> Elimination-Chamber -> Crossfire-Xtreme -> Anniversary
Nano-Technics -> Choco-Wars -> Dragon-Tower ->
(Next Map Fall 2016) Survive
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