I could make an app that fetches all servers from GameTracker and stores them in UT2004.ini, if anyone's interested. Although having half a 1000 favourites doesn't sound really neat to me.
The best way of storing them would be as ServerCache entries in UT2004.ini - servers are usually cached and in case the master is down, they will be displayed in the server browser. The problem right now however is that the master server is never actually down, it just takes ages to query and returns incomplete server lists.
DW_WailofSuicide wrote:There's probably some way to set up an alternate master server for UT2004 yes. You'd need to get that information into everyone's ut2004.ini though.
In UT99 you could set up a custom master server with ucc command "ucc masterserver".
You can't do it with UT2004. The information about UT2004 master server seems to be also highly classified. So I don't think we can have our own master server without the UT2004 full source codes.
Maybe someone could make a custom UT2k4ServerBrowser class or something so that the servers list would be pulled from a locally/remotely stored text file? I already looked into it, but it looks too complex.
We wouldn't even need a master server in that case.
If you have the Unrealscript skills, contact me, maybe we can come up with something -
http://xfire.com/profile/rajliv