1) To get XP:
Knowledge:
The appropriate class, with the appropriate rank with the appropriate set of skills on the appropriate map with the appropriate team, and you get a winning combination.
Cautiousness and precision:
Don't die, stay alive. No dying = you keep your threat level at maximum rate. I died once in Iguazu, got 2200 at the end. I didn't died once on Iguazu, got 4300 xp at end. Be precise = hit your target first before others do, but without being greedy.
2) To live longer:
Patience and coordination:
Be patient, don't rush, wait for your teammates. Attack in group, never alone, be always on your guard, look behind you occasionally. Protect your fellow teammates, has they are a source of ammo (support), health (paladin) or safe-keepers (Berserker).
Now you can't blame Sal for knowing this stuff and I know he don't need to rush to score high, but is the score really the problem here? Or the problem is that you saw him rushing and killing everything while letting his team behind? Because that is 2 different things.
Well I like the actual system, although I would prefer low level maps to give at least more then 0 points all the way for high level player and I think the win XP was too nerfed too. The main problem here is that we all are somehow "counting" on the good behalf of the high level players to "not be tempted" by doing what you guys say that Sal is doing. In other words, the good thing to do when you have the power, is to restrain yourself to use it (to much), or at least, to " not Abuse it". Few players have this, what I call "sense of responsibility" in games, precisely because they claim that "it is a game" and honestly, mostly because they "don't give a shit", which, of course, I totally disapprove. Unfortunately their is no rules of "good conduct" in Monster Evo, you can't control the players behavior like in the army, but you can encourage "good behavior" by informing the people (like "plz don't rush, or wait for the others, etc.).SomethingToSay wrote:I'd rather have Sal not being ridiculously aggressive and killing everything on the map and getting 600 points than sal killing everything and getting 25 points and then 200 from end game XP, wouldn't you?