DW_Ant wrote:Yes, that's already on my list. I'm thinking about doing a quick update to give experience to dead players, but I want to see if there are any other quick fixes I can make.SomethingToSay wrote:Divine isn't giving XP to dead people, so if you're dead during a wave's completion you get nothing
Change Logs
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
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- DW Clan Member
- Posts: 1634
- Joined: Wed Dec 28, 2005 12:00 am
For those of you who think Resident Unreal isn't giving enough points - Please post some screenshots of scores. I'd like to do at least one update on this one so feedback on this point will help me when I make further changes.
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- Posts: 6
- Joined: Fri Apr 27, 2012 9:33 pm
I definitely agree thereThwart wrote:Also, I thought objective based experience should have been based on a percentage of how much it would take for that player to level up to their next level, and the percentage could increase as you see fit as the map progresses. Right now it is the same for every player and so a rank 4 character getting 100 is practically junk change.
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- Killer in Training
- Posts: 39
- Joined: Tue Dec 04, 2012 9:40 pm
Gj ant! I'm looking forward playing once I get a new pc :ssmile:
Player and Fan of the Death Warrant Clan.
agree.Capn_Crunch wrote:I definitely agree thereThwart wrote:Also, I thought objective based experience should have been based on a percentage of how much it would take for that player to level up to their next level, and the percentage could increase as you see fit as the map progresses. Right now it is the same for every player and so a rank 4 character getting 100 is practically junk change.
however i will be interested to see the effect on all this by ant's next update, b/c if we could actually win the map and get some win xp, that would surely help.
i will also agree with comment by azmo, ant, etc that it is more team based now. whhen i played last time, i never saw such teamwork on that map, ever.
me think main issue for most is that we need to feel like we get xp according to our time and effort. it's fun no matter what :scool: but we like to get xp while having our fun. i will try to post a screenie of resident when servers are back online. to give you an idea of what that map is doing, before i would get 1000 points or more, but now i get 300 or less (in both cases, when winning the map, on my rank 4 berserk). however, other players who are lower level are not even making that much.
Warning: Incoming Warhead!!
Wanted on 1000 planets for mass destruction of alien life forms!
Wanted on 1000 planets for mass destruction of alien life forms!
Unfortunately, we'll have to revert back to December 30th RPG changes. The latest one was not backed up before the server shut down.
However, to counter the lost data, I'm making a small change to the RPG. All experience rewards are amplified 1.5x than normal.
This update will remain on the server no later than January 13th 4:00pm EST.
When reverting back to normal RPG, all map records will reset to January 6th map records.
However, to counter the lost data, I'm making a small change to the RPG. All experience rewards are amplified 1.5x than normal.
This update will remain on the server no later than January 13th 4:00pm EST.
When reverting back to normal RPG, all map records will reset to January 6th map records.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
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- 1337 Haxor
- Posts: 159
- Joined: Fri Jul 27, 2012 9:25 am
On Divine, the monsters are doing damage during cutscenes, I got killed and the door got blown up during a cutscene :/
Changes from Sunday January 13th:
The experience amplifier has been reduced from 1.5 to 1.25. Map records are not reverted yet since next week it will back to normal experience.
I'm leaving this week to be 1.25 bonus experience week primarily because of the support given when the server was down.
The experience amplifier has been reduced from 1.5 to 1.25. Map records are not reverted yet since next week it will back to normal experience.
I'm leaving this week to be 1.25 bonus experience week primarily because of the support given when the server was down.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}