Bioshock (UT3 engine) performance -- post your hardware

UT3 should be coming soon with a new gametype, improved vehicles, and MORE PLAYERS! Death Warrant will be there with hardware to spare!
WHIPperSNAPper
1337 Haxor
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Joined: Wed Jul 25, 2007 11:00 pm

Bean wrote:AMD 64 x2 4400+
2 gig ram
7900 gtx

Ran perfect.
That sounds very encouraging (for me). Is that a Socket 939 Athlon?

My current rig:

Socket 939 Opteron 148 (2.2 Ghz standard currently overclocked to 2.53 Ghz).

2 x 512 Corsair Value RAM. (Hoping for 4 x 512 if UT3 doesn't give me the problem UT 2004 does with it.)

Radeon x800xt. (Actually, I have a Connect3D Radeon x800 GTO unlocked to 16 pipes and overclocked to x800xt speeds.)

I'll have to download the demo and give it a go over the weekend.
DW_Hornet
DW Clan Member
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WHIPperSNAPper wrote:
Bean wrote:AMD 64 x2 4400+
2 gig ram
7900 gtx

Ran perfect.
That sounds very encouraging (for me). Is that a Socket 939 Athlon?

My current rig:

Socket 939 Opteron 148 (2.2 Ghz standard currently overclocked to 2.53 Ghz).

2 x 512 Corsair Value RAM. (Hoping for 4 x 512 if UT3 doesn't give me the problem UT 2004 does with it.)

Radeon x800xt. (Actually, I have a Connect3D Radeon x800 GTO unlocked to 16 pipes and overclocked to x800xt speeds.)

I'll have to download the demo and give it a go over the weekend.
If your running vanilla XP, XP will only recognize a total or 3gb. Also It will only allow 2gb to be used for a single program. 4Gb should probably only really be considered with 64 bit OSes.
DW_Tsanger
DW Clan Member
Posts: 125
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I tried Bioschock on my rig and runs very smoothly on high settings and at 1680x1050 no problem. I haven't OC the E6600 yet and I see no reason to at this point, for bioshock that is. I'll have to play a bit more to see. IT SO FREAKY!!!! haha
unhappy_meal
Killer in Training
Posts: 47
Joined: Sun May 20, 2007 11:00 pm

E6600 (no OC)
x1900xt 256mb
2 gigs RAM: OCZ DDR2 1066MHz
SB X-Fi Xtreme

Skipped the demo and purchased the game outright.....Runs great on 1280x1052 res, highest settings. Occasional but very brief hiccups like when I turn a corner to find a turret firing all it's graphics at me..... I'll try to run FRAPS later to see what my frames are. Sound is working very well too, though I had to turn my card's volume settings up a bit to hear as well as other applications.

Beautiful game & atmosphere.... the Art Deco education I never had at Arch school :)
Last edited by unhappy_meal on Thu Aug 23, 2007 12:33 pm, edited 1 time in total.
Bean
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Location: Po-dunk Idaho

WHIPperSNAPper wrote: That sounds very encouraging (for me). Is that a Socket 939 Athlon?
Yep
"Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us." -- Bill Waterson in Calvin & Hobbes
KillaDEATH
Camper
Posts: 67
Joined: Thu Aug 16, 2007 11:00 pm

Just downloaded it last night. Looks pretty good to me but the game play isn't that great. Not really a good indication of UT3 because I would hope the online play would be fast paced instead of this single player game. I was told it didn't like Vista but that's not true at all. My system:

Vista x64
Core2Duo 6600
Single 8800 GTS 320 - I have another one but haven't tried the game with SLI enabled.
8 gigs of DDR2 RAM
Flak_Monkey
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Xfire: flakmonkeyjared
Location: In The Land of Rape and Honey

I can run it on medium settings.


Athlon 64 X2 Dual Core Processor 4400+
7900 GS geforce video card
Windows XP
1gig of ram
"But the not-self cannot have the bad, meaning they of the government and the judges and the schools cannot allow the bad because they cannot allow the self."
zeus
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Contact:

Well, the only thing that you infer from Bioshock with regards to UT3 is graphics. Gameplay is going to be much different. All they share is the engine. And actually, the Bioshock people employed some people just to work on liquids.

Roboblitz also uses UE3. The play is nothing like unreal.

From Wikipedia all of these games use UE3:

# Aliens — (2009) Gearbox Software
# America's Army 3.0 — (2008) US Army
# APB — (2008) Webzen
# Black Powder Red Earth - (2007) Echelon Studios
# Brothers In Arms: Hell's Highway — (2007) Gearbox Software[35]
# BioShock - (2007) 2K Boston/2K Australia
# BlackSite: Area 51 — (2007) Midway Austin
# DC Comics MMO — (TBA) Sony Online Entertainment
# Earth No More — (2009) Recoil Games / 3D Realms
# Elveon — (2007) 10tacle Studios[36]
# Fatal Inertia — (2007) Koei[37]
# Frontlines: Fuel of War — (2008) Kaos Studios
# Fury — (2007) Auran[38]
# Gears of War — (2006) Epic Games
# Global Agenda — (TBA) Hi-Rez Studios[39]
# Hail to the Chimp — (2008) Wideload Games [40]
# Hour of Victory — (2007) Midway Games
# Huxley — (2008) Webzen Games[41]
# Interstellar Marines - (2008) Zero Point Software [42]
# The Last Remnant — (2008) Square Enix
# Lost Odyssey — (2007) Mistwalker[43]
# Mass Effect — (2007) BioWare[44]
# Medal of Honor: Airborne — (2007) Electronic Arts[45]
# Monster Madness: Battle for Suburbia — (2007) Artificial Studios[46]
# RoboBlitz — (2006) Naked Sky Entertainment[47]
# Rogue Warrior: Black Razor - (2007) Bethesda Softworks
# Stargate Worlds — (2007) Cheyenne Mountain Entertainment[48]
# Stranglehold — (2007) Midway Chicago[49]
# The Scourge Project — (N/A) Tragnarion Studios
# To End All Wars — (2008) Kuju Entertainment [50] [51]
# Tom Clancy's EndWar — (2008) Ubisoft
# Tom Clancy's Rainbow Six: Vegas — (2006) Ubisoft
# Turning Point: Fall of Liberty — (2007) Spark Unlimited
# Turok — (2008) Propaganda Games
# Undertow — (2007) Chair Entertainment
# Unreal Tournament 3 — (2007) Epic Games
# Upcoming Mortal Kombat 8 Game — (Unknown) Midway Games
# The Wheelman — (2007) Midway Games
# HEI$T — (2007) InXile Entertainment
Wikipeida
WHIPperSNAPper
1337 Haxor
Posts: 203
Joined: Wed Jul 25, 2007 11:00 pm

Bioshock benchmarks on the newer cards:

http://firingsquad.com/hardware/bioshoc ... /page5.asp
d2frob
1337 Haxor
Posts: 338
Joined: Wed Jun 20, 2007 11:00 pm

Rather limted range there :/
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