Page 2 of 3
Posted: Thu Oct 19, 2006 8:46 am
by Jackal
Whether you up the spawn time or not on the tank the map is still going to drag out. So you will move the spawn killing from the tank to the hellbenders. First the spidermines now the tank...hell, why not take all the vehicles out and we can all play deathmatch....LOL. I've been in the map with really good players and the tank never seemed to be an issue with them. For those of us that are pretty good players I don't think it is much of an issue. For those of you that aren't so good I suggest you keep playing until you get better. I have logged about 1500 hours to get where I'm at. I suck at deathmatching that is why I play ONS (VEHICLES).
Posted: Thu Oct 19, 2006 10:12 am
by DW_e_aLpHa
- Well .. if the tank is not an isue for those god like players out there , they shouldn't even mind if the tank is up or not , since their so worked skills are enough to make a win .. Just one more reazon to keep the tank and the whore that hides behind it down, and add more face to face shock-rocket-flacking baby.. -
Posted: Thu Oct 19, 2006 10:58 am
by kaeolian
Yeah I mean link the two nodes behind the doors that are upstairs because ATM its pointless attacking them people just ignore them unless there hiding up there and spamming ppl that spawn there.
Just a thought might add a interesting new twist to the level.
Posted: Thu Oct 19, 2006 1:31 pm
by Jackal
Hell I don't mind being the whore behind the tank. Someone has to do it. If not me maybe Vic. We have worked hard to be the great whores that we are. Leave a good thing alone. The map is designed around spawn killing and teamwork. If you have great teamwork you can win....in other words linkup people. Why not take the tanks out and call the map BitchSlap (For Bitches Only). Better yet, I already modified the map. Let me know if you want a copy.
LOL
:cheers:
Posted: Thu Oct 19, 2006 2:15 pm
by DW_ToxicWaste
Nice to see the overwhelming humility flowing from this thread!
At any rate, bithslap is a complete POS and should burn in hell. With that said. it is what it is and for whatever reason, people keep voting for it. There's not 32 tank whores on the server, but yet it gets voted.
For me, the only thing even remotely resembling fun on that map is going after the people who sit there waiting for the tank. Oh sure, they kill me about 10 times for every one I get of them (being behind 800 points of armor helps a little) but there's nothing more satisfying than putting 13 flak chunks in their ass as they are hovering and drooling over that spawn point.
It up to you to find fun in your own way :cyclopsani:
Rich (TW)
Posted: Thu Oct 19, 2006 2:55 pm
by Jackal
Well said Toxic. It is strange how people bitch about bitchslap and dreamus yet they keep voting for it. Those two maps draw people in. Just this morning I watched a Dreamus map go from a few real players to a full house in minutes. People just like fast paced maps with lots of killing. Just vote for a different map or leave.
:blackeye:
Posted: Thu Oct 19, 2006 3:57 pm
by Zax_Gentoo_Box
I'm with you there Toxic! No greater joy than taking out that tank, especially seeing your name in huge letters that you ended their killing spree. Why change it? Just put mines back in and let people mine the tank spawn spot? That'll keep the tank down and keep it down, unless people go through and blow them all up. Just my 2 cents. Or camp by the enemy tank with grenades. BOOM! I got your number, Jackal. You goin' down. :blackeye:
Posted: Thu Oct 19, 2006 4:46 pm
by DW_damn_weasel
Maps like this keep getting vote because ppl love spam killing festival, I know I do. :blackeye:
Simple as that. That's why Dreamus, Deathdome, Bitchslap, Spambox, Chain Island get voted a lot.
Posted: Fri Oct 20, 2006 10:31 am
by Jackal
I agree with you Zax...bring back the spider mines. They are very effective against the tank. I look forward to killing you...better yet having you on my team....LOL
:bom:
Posted: Fri Oct 20, 2006 12:31 pm
by DW_Hornet
stick a paladin where the tank spawns.