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simulated function SetupTreads()
{
LeftTreadPanner = VariableTexPanner(Level.ObjectPool.AllocateObject(class'VariableTexPanner'));
if ( LeftTreadPanner != None )
{
LeftTreadPanner.Material = Skins[1];
LeftTreadPanner.PanDirection = rot(0, 16384, 0);
LeftTreadPanner.PanRate = 0.0;
Skins[1] = LeftTreadPanner;
}
RightTreadPanner = VariableTexPanner(Level.ObjectPool.AllocateObject(class'VariableTexPanner'));
if ( RightTreadPanner != None )
{
RightTreadPanner.Material = Skins[2];
RightTreadPanner.PanDirection = rot(0, 16384, 0);
RightTreadPanner.PanRate = 0.0;
Skins[2] = RightTreadPanner;
}
}