Player Info (Unreal 2 XMP)
00000000 02 00 00 00 00 00 00 00 00 04 44 61 69 00 46 00 ..........Dai.F.
00000010 00 00 f4 01 00 00 00 00 00 00 03 05 74 65 61 6d ..ô.........team
00000020 00 87 5e 00 23 00 72 01 72 00 65 00 64 00 00 00 ..^.#.r.r.e.d...
00000030 06 63 6c 61 73 73 00 05 74 65 63 68 00 09 61 72 .class..tech..ar
00000040 74 69 66 61 63 74 00 06 66 61 6c 73 65 00 00 00 tifact..false...
00000050 00 00 00 00 00 00 07 52 65 64 72 75 6d 00 fe 00 .......Redrum.þ.
00000060 00 00 e7 01 00 00 00 00 00 00 03 05 74 65 61 6d ..ç.........team
00000070 00 88 5e 00 23 00 0a 01 62 00 6c 00 75 00 65 00 ..^.#...b.l.u.e.
00000080 00 00 06 63 6c 61 73 73 00 07 67 75 6e 6e 65 72 ...class..gunner
00000090 00 09 61 72 74 69 66 61 63 74 00 06 66 61 6c 73 ..artifact..fals
000000a0 65 00 00 00 00 00 00 00 00 00 07 6b 69 6c 6c 65 e..........kille
This reply contains player records, the are as much player records as there are players reported by the [server info]
It begins with the [id]: 02
From that point you will get the player records in the following format: 00 00 00 00 player number internal player ID (XMP bug? never updated)
00 00 00 00 player ID internal player ID (XMP bug? never assigned)
04 44...69 00 player name a string with the player name
00 00 00 00 ping the ping of the player
00 00 00 00 score player score
00 00 00 00 stat ID actually not used (same as in UT2003)
03 number of player properties number of key=value pairs that follow (like with the server info)
the rest key = value pairs the rest of the player data contain "key = value" pairs just like in the game info
http://unreal.student.utwente.nl/UT2003-queryspec.html
I got that from here El muerte I think he played on Cains a while . So what does that mean I cant count binary.
wp