DM-Cidande, Chavez's first attempt

Here's a specific forum for discussing potential maps, maps that need a vacation and optimizations and modifications for better playability.
Chavez
Pro but Noob
Posts: 126
Joined: Wed Aug 08, 2007 11:00 pm
Location: Netherlands
Contact:

OK, added light sources, and it's less brown because of 2 nice details :D (PS: I got a DW banner in the making for this map as well)

http://chavez.mmjrwebhosting.com/DM-Cidande.rar

Only thing left is expansion of size.
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d2frob
1337 Haxor
Posts: 338
Joined: Wed Jun 20, 2007 11:00 pm

Here's a thought, make it higher vertically (raise the ceiling) and perhaps add a couple of gallerys up there - don't make them too safe though! Although speaking as an adren master leave it as it is and let the others suffer ;)
kaeolian
1337 Haxor
Posts: 661
Joined: Thu Dec 29, 2005 12:00 am
Location: U.K.
Contact:

Heres a good idea, dont listen to rob.
:P

Next point, you need to raise the ceiling definatly too low. Also maby hide some rooms in the raised area ???
Aih PittaH TeH F00l !!!1!11


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Chavez
Pro but Noob
Posts: 126
Joined: Wed Aug 08, 2007 11:00 pm
Location: Netherlands
Contact:

I had a good idea suddenly, it just popped into my mind while i was having dinner. I know how i'll expand this map :)
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kaeolian
1337 Haxor
Posts: 661
Joined: Thu Dec 29, 2005 12:00 am
Location: U.K.
Contact:

Yeeeeeeeeyyyyyyyy what is it lol ?
Aih PittaH TeH F00l !!!1!11


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Chavez
Pro but Noob
Posts: 126
Joined: Wed Aug 08, 2007 11:00 pm
Location: Netherlands
Contact:

Well the main room and the spawnrooms don't prove themselves to be expandable, so what i'm going to do is raise the ceiling of the main room till Luci fits in, and then make a stairway up to a bigger complex, like a storage hall or something.
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Chavez
Pro but Noob
Posts: 126
Joined: Wed Aug 08, 2007 11:00 pm
Location: Netherlands
Contact:

Added the expansion, Let's see how you like it: http://chavez.mmjrwebhosting.com/DM-Cidande.rar
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DW_WailofSuicide
DW Clan Member
Posts: 1634
Joined: Wed Dec 28, 2005 12:00 am

Not too thrilled with the changes. If I get some time later I'll sit down and make some suggestions for what I think should be done.
Chavez
Pro but Noob
Posts: 126
Joined: Wed Aug 08, 2007 11:00 pm
Location: Netherlands
Contact:

WailofSuicide wrote:Not too thrilled with the changes. If I get some time later I'll sit down and make some suggestions for what I think should be done.
Ceilnig is high enough for Luci, Extra floor added, extra weapons/ammo/health/shield/adren regeneration place added in the middle of the heat. I don't see what's wrong with it, besides that it's still my first attempt to a map.(^_^")
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Chavez
Pro but Noob
Posts: 126
Joined: Wed Aug 08, 2007 11:00 pm
Location: Netherlands
Contact:

Besides, i want to hear others about it as well, i should take the oppinions in general, since it won't be played by a single individual.


lol, cherry -> :cherry:
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