rpg skill idea

Check out Death Warrant's Invasion Server
Killsmith
Killer in Training
Posts: 11
Joined: Thu Apr 12, 2007 11:00 pm

There shouldn't be any complaints as long as you don't take things away from some classes to balance things out. Just add some skills and functionality to the weaker classes.

If you need someone to make a new skill or something, I might be able to help once summer rolls around. I've only done a few simple mods to date though. I've done a resupply combo, a weapon of regeneration, and an artifact that combos all shock cores within a certain radius of you.

I don't know if this is a good idea, but you could add skills that give AMs and WMs special weapons similar to the medics. The AM would get a gun capable of filling other people's adrenaline, and the WM would get a gun capable of buffing people's damage. In theory, it would make all of the classes beneficial to each other.
monsTo
1337 Haxor
Posts: 169
Joined: Tue Jan 02, 2007 12:00 am

killsmith you should take a look at the disastrous consequences forum. there the authors of druids (and a bunch of other cooks) work on the mod.
Killsmith
Killer in Training
Posts: 11
Joined: Thu Apr 12, 2007 11:00 pm

They don't like me on DC. I ask too many questions about the changes to rpg since the classes got put in, then they yell at me. If I wanted that kind of treatment, I'd get a job.
Post Reply