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Posted: Tue Jun 13, 2006 1:09 pm
by Kraken
Dreamus is a great map!

Has anyone else had problems with Dreamus2 locking up?

Seems like everytime I get on a Dreamus2 map it locks up and the server re-starts back to Torlan.

Posted: Tue Jun 13, 2006 2:50 pm
by Gorzakk
Kraken wrote:Dreamus is a great map!

Has anyone else had problems with Dreamus2 locking up?

Seems like everytime I get on a Dreamus2 map it locks up and the server re-starts back to Torlan.
I do know from my titan days that at least one version of dreamus (and ONS-Twilight) has a crash bug.

http://ut2004.titaninternet.co.uk/forum ... ht=dreamus

http://ut2004.titaninternet.co.uk/forum ... ht=dreamus

2 threads on the topic.

Posted: Tue Jun 13, 2006 8:34 pm
by DW_ToxicWaste
Never had it lock up on me.

The Dreamus II crash was fixed by Wraith. No problems since then.

Rich (TW)

Posted: Tue Jun 13, 2006 9:25 pm
by Purity_the_Kitty
I've played an Assault version of Mushroom Kingdom and it was pretty wild. I'd like to try the Onslaught version.

Posted: Wed Jun 14, 2006 9:20 am
by Kraken
Dreamus 2 crashed this morning.

Jackal and I were in the map and it just locked up and then reset to Torlan.

I think Resurrection was in there too.

We had just finished SPAMBOX (god what a frag-fest) and then voted for Dreamus 2.

I think we were about 5 minutes or so into it when it locked.

I really like Dreamus 2 (bummer!).

Posted: Fri Jun 23, 2006 7:12 pm
by DW_e_aLpHa
- To me maps dont suck ..

To me maps are Bad .. and not fun (again to me)

1-Airmars Gorz.
2-MoonBase

Reason : Bad vehicles, Bad places , Bad design , Bad textures

Notice that Im not refering to , if the maps are good for 32 peps or if the node setup is great or bad . When I play a map .. The most important reason for me to like it.. aside of Good dosis of the Necesary Vehicles and weapons ..

IS the Way It looks!..

Posted: Fri Jun 23, 2006 9:09 pm
by Zipher
I think airmars seems to be much more of a personal preference. There arn't any glaring flaws with the map, it just doesn't appeal to some people.
I've never seen a decent game of moon-base, but all the games I've played have been horribley lopsided.
I think death-dome is pretty horrible too. The turrets are in range of all of the nodes, the middle becomes a mine/deemer fest, and your often lucky to not die as soon as you spawn.

Posted: Sat Jun 24, 2006 1:52 am
by DW_Hornet
Players seem to have liked the old node arrangement on airmars more then the new one we use.

Crossfire ECE needs to go, the vehicles at the base just suck. Dont we also have like 3 cold fusions?

Posted: Mon Jun 26, 2006 9:52 pm
by AJAXX
The two moon maps "MoonBase" and "TheDarkSideOfTheMoon" have to go. The physics that make these maps unique also makes it impossible to play. A hellbender was never meant for low gravity.

Posted: Mon Jun 26, 2006 11:35 pm
by Namu
I don't mind moonbase, but darkside and The house need to not only take a vacation (again) but also be creamated.