Map Project

Check out Death Warrant's Invasion Server
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DW_Wraith
DW Clan Member
Posts: 846
Joined: Sun Jan 08, 2006 12:00 am

I'd like to see standard weapons on the map with the exception of the eons stuff,like ripper etc.

Content and map design is more important overall than the ability to get a specific magic weapon...

If you want a custom mesh made, send me an e-mail. Its easier for me than trying to keep up on the forums...
superchav
1337 Haxor
Posts: 447
Joined: Thu Feb 14, 2008 12:00 am

kk Wraith, i been learning maya for a few weeks now and can make very simple meshes, but i still trying to get them textured ok, if i send you some meshes would you be able to texture them .
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DW_Hornet
DW Clan Member
Posts: 1125
Joined: Mon Mar 13, 2006 12:00 am

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DW_Ant
DW Clan Member
Posts: 2679
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

Hornet, this project isn't designed to be the best map in the server or not even close to it.

This is just for fun & it'll be interesting due to its unique layout. Also if anything fails, we can always change/adapt to the players likings.

Please wait for the results before attempting to discourage us :)
Last edited by DW_Ant on Sun Sep 07, 2008 6:39 pm, edited 1 time in total.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

FFE466

_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
superchav
1337 Haxor
Posts: 447
Joined: Thu Feb 14, 2008 12:00 am

Hornet your posts are Terrible. and as a DW member, we wouldn't expect it from you in a project a few friends from the server have decided to tryout.

If you feel this way about the project. Stop reading it and mind your own business. Thanks
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superchav
1337 Haxor
Posts: 447
Joined: Thu Feb 14, 2008 12:00 am

Draco and Reload have PM'ed me asking how to send

So i made a filefront for the MapProject

go to http://www.filefront.com

Log in with
Username=DeathWarrantMP
Password=MapProject

Upload it to the MapProject directory.


This will mean so once your all done and i get to work on joining them up you can see each other's work.
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DW_Hornet
DW Clan Member
Posts: 1125
Joined: Mon Mar 13, 2006 12:00 am

Well terrible or not, the fact of the matter my posts are based on an opinion that collaborative group efforts to create anything will most likely fail. Especially ones that are non-for-profit, and basically seem to be some type of social experiment. If you guys want a truly collaborative effort focus on creating individual maps, were you individual talents and styles could be emphasized. Furthermore we can have several new maps to add, instead of one *Cough* Super wacky fun community cluster fk map *Cough*.

Besides, who is in charge, what kind of ground rules are there (i.e secret areas, adren feel, where players can hide and if that is even WANTED, superweapon placements, map specific items, ect....). There are many aspects that influence a maps game play, is there one over-arching goal here, are people willing to understand that their portions of the map may need to be edited by whoever, including wraith. Please read some of the stickies we have in place.

In other news, everything I post is me speaking out as an individual of a community, and not being a active and sometimes contributing member of the clan.

There you forced me to explain myself, be prepared for a world of hate.
DW_Hornet
DW Clan Member
Posts: 1125
Joined: Mon Mar 13, 2006 12:00 am

As a Player that may be subjected to the outcome of this project, Please create maps that aren't geometrically deficient (I.E. giant subtractive spaces), or in layman terms anything that can be pseudo-accurately modeled with legos.
DW_Ant
DW Clan Member
Posts: 2679
Joined: Sat Jun 21, 2008 11:00 pm
Location: North Carolina

I'm glad that you explained rather saying this will fail without reason :) I'm extra cautious on the balance & I'm hoping Chavez is as well. Since he's captain, he gets to determine the hiding spots, adren spawns, etc... Basically it's his map & all the others are for is simply building one room.

We build a room, he'll modify it/balance it. I think the only thing we (Reload, Shards, Draco, & me) can do is simply suggest Chavez in what to do, but overall Chavez makes the final word :)
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

FFE466

_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
superchav
1337 Haxor
Posts: 447
Joined: Thu Feb 14, 2008 12:00 am

Maybe the way tis unclear is because we started this discussion in another post,

The map is gonna be like a quilt. so all the players who want to be part give me their own little piece. adren and weapons etc are not being placed until every aspect of the map is done. secrets will also be done once everything is connected well. I took on the job of organizing it but we will all speculate prod , poke, discuss, and change the final product until it is awesomeness boxed and unleashed. Your previous posts of Fail, sucked. now that you've explained your perspective it still sucks but we understand you more.

This is no social experiment. more of a Team effort.

any one who is taking part knows how to map, have showed theyre effots in theyre maps already on the server. and now we want to help eachother and combine our work.
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