Page 5 of 7
Re: A few suggestions to make things more fun!
Posted: Sun Feb 01, 2009 5:01 pm
by Seven_of_69
Secondhand smoke is deadly. :laughing5:
Re: A few suggestions to make things more fun!
Posted: Thu Feb 05, 2009 11:46 pm
by Tazcrosblade_
if you have awareness, you can see the bars through the smoke, then just aim under the bar and viola
Re: A few suggestions to make things more fun!
Posted: Fri Feb 06, 2009 2:45 am
by Seintz
Oh well i guess i have something to say in here too :o
Uhm well i think the rate of firing is to low too, but whats with the lightning gun? ( i dunno if that has said some1 before, havent read the whole topic ). there u havent the smoke. but well i think 1 of these 2 would be enough. we dont need 2 of them i think.
Re: A few suggestions to make things more fun!
Posted: Fri Feb 06, 2009 2:57 am
by Seintz
*double post, sorry for that i thought about makin a new topic but this is a better topic therefor*
Well I dont know exactly what happens in the half year i wasnt here.
But it seems that the resupply is not that efficient than it was.cause the ammo of the zencoder is running that way fast off ( i hope u know what i mean/ sorry for bad english D: )
The new way the infintives weaps are used to be just sucks, too.
is it nessesary that the ammo has to drop to the lowest ammo that u got? my am got max ammo and the inf link only got 70 ammo.. i dont want to accept it that this must be DX
And i cant roll petrification weaps :/
I heard from Cheap that this is a bug that will be fixed, is that rght?
Re: A few suggestions to make things more fun!
Posted: Fri Feb 06, 2009 3:55 am
by DW_BrainPan
The infinite weps were modified to limit people when they have 2 of the same weapon and are using the inf to basically make there other weapon infinite. If your just using the infinite wep by itself, it doesn't matter how much ammo it says the weapon has - it's infinite. If you have it as a second weapon in order to make your other weapon virtually infinite, well your just gonna have to switch back and forth more and/or buy more ammo bonus.
Re: A few suggestions to make things more fun!
Posted: Fri Feb 06, 2009 4:49 am
by Seintz
DW_BrainPan wrote:If you have it as a second weapon in order to make your other weapon virtually infinite, well your just gonna have to switch back and forth more and/or buy more ammo bonus.
Well that wont work anymore ^^ Damn :P
Oh and whats up with the Water deemer? i dont get deemer ammo back xD that was so nice :'(
But hey that would make other people angry when some1 is spamming deemers around ( like me 2 times LOL )
Inf Deemers are the best! :D:D
Re: A few suggestions to make things more fun!
Posted: Fri Feb 06, 2009 9:25 am
by Jon!
Don't think you can get one :angryfire: luci hogger :P
Re: A few suggestions to make things more fun!
Posted: Fri Feb 06, 2009 9:37 am
by InflatableHero
If you have 2 weapons and max resupply (depending on what weapon it is) you don't have to change to reload, which doesn't work now anyway.. Mine, Shock and Flak are infinite with 2 because resupply's effect is doubled.. any slow-ish firing weapon will be. I'm guessing the reloading method was changed mainly because of mp5 abuse (petrification) which if I'm correct doesn't exist anymore either.
Re: A few suggestions to make things more fun!
Posted: Fri Feb 06, 2009 10:51 am
by Seintz
well yea ur right but still its very hard to get a second weapon
Re: A few suggestions to make things more fun!
Posted: Sat Feb 07, 2009 1:42 pm
by Marius
InflatableHero wrote:If you have 2 weapons and max resupply (depending on what weapon it is) you don't have to change to reload, which doesn't work now anyway.. Mine, Shock and Flak are infinite with 2 because resupply's effect is doubled.. any slow-ish firing weapon will be. I'm guessing the reloading method was changed mainly because of mp5 abuse (petrification) which if I'm correct doesn't exist anymore either.
This makes me sad :'(
Especially when a bad mine kills me and I end up spawning with a normal MP5 instead.
People should be responsible enough to not abuse the system just to get one specific weapon.
And also, even if you have one weapon, with a higher ammo bonus they will become Inf with Resupply. Since Resupply is 1/2/3/4% (or is it 3 levels?) of your max ammo every time, if you have 100% max ammo bonus then it will be "like" 2/4/6/8%, 200%, double it again, etc. One thing I would like to know from the higher level players is if an MP5 ever becomes "inf" or close to it with a maxed ammo bonus? Would be nice to know, perhaps something to put on the wiki.
[shamelessplug] No smoke [/shamelessplug]