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Re: AM balance?

Posted: Wed Mar 03, 2010 8:55 pm
by Seven_of_69
Even if a resupply+6 wouldn't make any old mp5 or link inf-like, those are only 2 of the weapons available, and more levels of resupply simply aren't needed. Resupply+4 already gives virtually unlimited flak, mines, sniper, lg, and rox. Resupply+6 would replenish those faster than they use ammo and it would probably also make a vorpal shock infinite.

As for a regular inf weapon, I find them rather boring. I'd prefer almost any other magic type. It's more interesting because of the varied sound and visual effects but it also mixes things up. Ammo is limited so you have to use some strategy. Your energy/freezing/poison weapon becomes ineffective against sliths resistant to that type so you have to switch to another weapon to counter their resistance. Hmmm, maybe there should be a new monster that's resistant to infs and gives very little XP for infs. :sevilgrin:

Re: AM balance?

Posted: Thu Mar 04, 2010 1:56 am
by tasty
I agree with Seven about the part of having monsters that could denied inf damage to the minimum. Why not letting more monsters resistant to mp5?

Man, seriously, most of the time im in the waves, seen players too rely of their mp5. I mean, in tasty mindset, mp5 more powerful than minigun or the other sets of weapons. It might be better if mp5 firing speed or damage rate were reduce to same minigun or slightly below minigun fire rate. Or players could try other set of weapons few in awhile. Which i doubt it would really happen.

Players, why not try to aim for 10k+ without use of mp5, petri flak or vorp +22? Should alway try something new for some fresh high scores. :srofl:

Re: AM balance?

Posted: Wed Mar 17, 2010 11:40 am
by warhead2
sounds like fun :ssmile: i think i'll give that a try

Re: AM balance?

Posted: Wed Mar 24, 2010 5:06 pm
by @nt
AM is uber weak during the low levels. So I think that they should deserve OPness when they finally reach the high levels. I tried out AM, but I lost my patience with trying to level up. Even brutes owned me so i went back to good ol' Medic :banana:

Re: AM balance?

Posted: Thu Mar 25, 2010 8:07 pm
by DW_KarmaKat
::shakes head::

I have four tips for you guys...of ANY class
(and some basic commentary):

1) Learn to utilize ALL your available weapons and skills.

2) Learn to AIM (duh!)

3) Learn to move. (see the bit about skills in point #1)

4) Learn to cooperate with your teammates.

Monster Mash is designed to provide a challenge for all levels of players. And as DW>Ant mentioned, you can design your builds to give yourself extra challenges if you so wish.

You WILL die. You WILL lose maps. However, you can vastly cut down on deaths and losses if you take the time to LEARN and COOPERATE. Monster Mash is a TEAM game!

Take a few minutes to read the wiki and forum posts. Post questions in the forums. Help each other! Now go Mash some Monsters!

DW>KarmaKat

Re: AM balance?

Posted: Fri Mar 26, 2010 12:40 pm
by floppydick
"Take Corky as an example: Corky is a Medic, he never use energy weapon or resupply prism and yet he rarelly died and he even score higher then most WM or AM (between 12K or 13K). This is what i called pure talent, very few players can acheive this level of perfection."

Confucius says: "aimbotters are welcome in DW servers."

---

"1) Learn to utilize ALL your available weapons and skills."

Corky says: "Use your mp5."

---

"ENERGY GUNS IS THE KEY WEAPON IN MONSTER MASH!"

Corky says: "Use your mp5."

---

"You WILL die. You WILL lose maps. However, you can vastly cut down on deaths and losses if you take the time to LEARN and COOPERATE. Monster Mash is a TEAM game!"

Corky says: "VICTORY !!! no ewc required"
11/761?start=510
http://i951.photobucket.com/albums/ad35 ... t00004.jpg
http://i951.photobucket.com/albums/ad35 ... t00005.jpg

Re: AM balance?

Posted: Fri Mar 26, 2010 4:51 pm
by DW_Ant
If he really thinks that, he's an idiot.

If anyone thinks it's all about getting points on the board, they're an idiot, too.

Re: AM balance?

Posted: Mon Mar 29, 2010 1:58 am
by tasty
very few players can acheive this level of perfection

Yea. Very few or none that most players seen. Because they kept it low profile. And not advertise online.

Use your mp5

That might be boring. Not an necessity to rely on mp5 without energy globe and still not die on all 15 waves. Some high level weapons and medics do. With or without max health. Doubt they still play or play aggressively.

Re: AM balance?

Posted: Mon Mar 29, 2010 2:25 am
by DW_Ant
Tasty wrote:Not an necessity to rely on mp5 without energy globe and still not die on all 15 waves. Some high level weapons and medics do. With or without max health. Doubt they still play or play aggressively.
Corky only plays for points. I never seen him play for survival outside of his medic. Basically, if low level dies, he won't last long.

Re: AM balance?

Posted: Mon Mar 29, 2010 4:14 pm
by Corky
DW_Ant wrote:Corky only plays for points. I never seen him play for survival outside of his medic. Basically, if low level dies, he won't last long.
you cut me deep ant, real deep just now :scry:
btw what does "playing for survival" mean? globing + energy?