Map Voting

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DW_Tsanger
DW Clan Member
Posts: 125
Joined: Sun Mar 04, 2007 12:00 am

Hey guys, I'd just like to say hi to everybody. This is my first post here on DW. Anyways, this message is for Wraith. I don't know how reasonable this is but for the rotation of the maps, think it is possible to either increase the number of maps played before playing a recent one, or play all the maps at least once before activating the other ones again. Again I don't how well this would sit but the reason for my suggestion is that people keep picking the same maps over and over again. Don't get me wrong there are some maps I don't like either but I just don't play them. But let me know what you think and any other suggestions from anyone else as well. Thanks

Tsanger
DW_Cheapshot
DW Clan Member
Posts: 377
Joined: Tue Dec 27, 2005 12:00 am

I think its 12 or 14 now. I sure wouldnt mind it being 20
or so and see how it works. Glad you found us Tsanger
Do not go where the path may lead, go instead where there is no path and leave a trail. Emerson
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DW_ACY
DW Clan Member
Posts: 860
Joined: Sat Jul 22, 2006 11:00 pm

Great idea cheap I would love to see it up there as well. Nice to see you hear buddy, Tsanger- Asian sensation!!!!! :)

At 12 or 14 these maps come up in the rotation way to much Dome Of Dumd, Khaka Kahns Crap A, Khaka Kahns Crap Z, Rock Paper spawn Kill, One in 4 maps is going to be one of these. thats every 3 hours or less depending on when it was played. As soon as one is in the cue again it is voted. Popular does not mean good all the time.

I just don't want a repeat of saturday, limited time and I could have played the same map 4 times in less 8 hours of play. Fortunatly I do have other things to preocupy my time.
Last edited by DW_ACY on Tue May 08, 2007 12:18 pm, edited 1 time in total.
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ACY
DW_Tsanger
DW Clan Member
Posts: 125
Joined: Sun Mar 04, 2007 12:00 am

thanks Cheap and ACY, glad to be here. Ya we should try 20 since there are so many maps on the server, and see how that goes.
DW_Wraith
DW Clan Member
Posts: 846
Joined: Sun Jan 08, 2006 12:00 am

I have upped it now. Thanks for reminding me on this issue. I will have it set at 20.
:cheers:
DW_Tsanger
DW Clan Member
Posts: 125
Joined: Sun Mar 04, 2007 12:00 am

awesome, hopefully this will be better for the maps being played. if not can always up it more :pirate:
DW_KarmaKat
Site Admin
Posts: 2005
Joined: Thu Mar 23, 2006 12:00 am
Xfire: KarmaKat

Tsanger wrote:awesome, hopefully this will be better for the maps being played. if not can always up it more :pirate:
::gasp!!!:: More than a twenty rotation!?!?!? EGAD!

Seriously though...very good to see ya on the boards, Tsanger! And yes...a twenty rotation is helping! Thanks to both you and Wraith!!

KKat
:flower:
Karma...a term that comprises the entire cycle of cause & effect...
Kat...a supercilious quadrupedal pile of fur that doesn´t give a flying fig for Karma...
DW_Hornet
DW Clan Member
Posts: 1125
Joined: Mon Mar 13, 2006 12:00 am

[monsto]
Amazing, I make a similar suggestion no one listens, Tsanger makes it and suddenly it's the greatest idea since sliced bread
[/monsto]
DW_ToxicWaste
Site Admin
Posts: 1060
Joined: Tue Dec 27, 2005 12:00 am

Alright, alright, you're ALL friggin geniuses.

Now get back to work! :compress:

Rich (TW)
* > Tommo
monsTo
1337 Haxor
Posts: 169
Joined: Tue Jan 02, 2007 12:00 am

20 map rotation. glad i thought of it.

tsanger, welcome.

[iedit] i've been a champion of not being forced to play those maps. problem was i just wanted them completely removed when this whole extending the rotation is the real answer.

good call.
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