New ability for medic and wep master

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DW_FrankyTheFly
DW Clan Member
Posts: 905
Joined: Sat Aug 18, 2007 11:00 pm
Location: Montreal, Canada

Hello there. I think medics and weapon master should have a new ability called "Artifact Denial" for enable them to keep their artifact. The ability should have 3 level :

level 1 : prevent the droping of the artifacts but doesnt keep them.
level 2 : keep only the artifact that was either in use or selected.
level 3 : keep all artifacts.

Also, wepon master should have the ability to always obtain a magical weapon at level 4 or 5 of loaded weapon when they drop a weapon with a star (*) on it and pick another one. At level 4 the new weapon should be magical or curse (+ or -) and at level 5 only +.

IF Wraith or anybody else could make a mutator that do that that could be realy cool.
DW_WailofSuicide
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Just play an Adrenaline Master. bGodMode = true.
Tazcrosblade_
1337 Haxor
Posts: 435
Joined: Mon Aug 06, 2007 11:00 pm

i like the idea about the artifact denial. maby not the first lvls effects though. cuz it wouldnt be fair to ppl who arent adren masters who want an artifact. i mean how many times has a moster dropped a tripple damage right infront of you when u need it? more often it is a player that dies and u pick up their items. i also dont like the keep all artifacts thing. my idea would be to have 1 lvl costing like 10 points. you keep the artifact u have selected and drop the rest. and the thing with the wm weapon thing that would not be good either. cuz then u could just drop a wep and almost roll weapons like an adren master. just drop whatever and pick up another till u have an inf or vorp or whatever.
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DW_ACY
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Joined: Sat Jul 22, 2006 11:00 pm

This is a moot point hard coded into the game are the artifacts, from my understanding, your talking to the wrong people. Disasterous consequences is the place to make these suggestions.
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ACY
d2frob
1337 Haxor
Posts: 338
Joined: Wed Jun 20, 2007 11:00 pm

Yay adren masters!

Seriously though, if you wanting to level the playing fields a bit just add more monsters with high DR - they're hell for adren masters. Add the null warlords too!
Desko
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Don't like the idea, Medics and WM should work for their artifacts every life or they would be adren masters.
When submersed in a liquid, creatures with lungs are typically unable to breathe.
DW_Wraith
DW Clan Member
Posts: 846
Joined: Sun Jan 08, 2006 12:00 am

The things you want changed are a part of the druids rpg. and I don't feel like I could make changes ike that to it at this time. Hopefully they will be coming out with a new revision real soon now. About the only thing I may be willing to do with the mod is make some changes such as lowering the number of creatures a healer can have summed at one time from like 3 to 2. Maybe make the lightning artifact a bit stronger, but use more adrenaline in return for it. Perhaps give more time than the current 4 minutes when you use the summon monster artifact to something like 5 minutes, etc. Things that already exist and just need tweaking for whatever reason are things I may consider if I want to go that route. I actually have a revision with the said changes all ready to test, but haven't had the time to do so, and not sure if I will actually use it, or when, if I do use it.
:cheers:
Kabuki
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DW_Wraith wrote:The things you want changed are a part of the druids rpg. and I don't feel like I could make changes ike that to it at this time. Hopefully they will be coming out with a new revision real soon now. About the only thing I may be willing to do with the mod is make some changes such as lowering the number of creatures a healer can have summed at one time from like 3 to 2. Maybe make the lightning artifact a bit stronger, but use more adrenaline in return for it. Perhaps give more time than the current 4 minutes when you use the summon monster artifact to something like 5 minutes, etc. Things that already exist and just need tweaking for whatever reason are things I may consider if I want to go that route. I actually have a revision with the said changes all ready to test, but haven't had the time to do so, and not sure if I will actually use it, or when, if I do use it.
:cheers:
Interesting.
d2frob
1337 Haxor
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Null warlords wraith! You know you want 'em :cheers:
Tazcrosblade_
1337 Haxor
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Joined: Mon Aug 06, 2007 11:00 pm

instead of talking about how it would be impossible to do we should instead focus on how to inprove this idea. if we could get together a hypethetical skill with all the ideas and stuff intact franky could go straight to dc and show them a completed idea sheet. that way if they do come out with a new version or patch all the thinking will already be done?
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