Map DirtyLivingRoom

Check out Death Warrant's Invasion Server
dmandawgs
Posts: 4
Joined: Wed Aug 22, 2007 11:00 pm

Hi, I enjoy playing on your Monster mash server, lots of fun.

A while back I made a DM map of a big, messy living room (yeah one of those giant maps). I never really did much with it after I was finished, so I decided to just submit it and see if anyone likes it.

I tried to convert it to INV style map, but I don't know what the criteria is for doing so. I have uploaded both the original (made for DM) and my attempt to make it INV friendly, based on what I've see during play here: http://hosted.filefront.com/shoto2007/
edit** or
http://www.unrealplayground.com/mapper.php?id=106108

Both of them were modified from my original, I reduced the texture resolutions and cut the file size by 30-40%. Everything is included in one file.
Image Maybe you'll like it, maybe it sucks, either way there it is :cyclops:

Thanks for reading, the fun games, and awesome server.
Last edited by dmandawgs on Thu Aug 23, 2007 10:25 pm, edited 1 time in total.
d2frob
1337 Haxor
Posts: 338
Joined: Wed Jun 20, 2007 11:00 pm

Looks good! There's a sticky on requirements but by the looks of things your map should be ok :)
DW_Wraith
DW Clan Member
Posts: 846
Joined: Sun Jan 08, 2006 12:00 am

Ill see if I can put it up tonight. I may add one special new type of minelayer which I've been wanting to try out. Its like a redeemer minelayer....made by wailofsuicide.

One 1 ammo per minelayer, so no worries....

I looked at the map, looks like a good map.
dmandawgs
Posts: 4
Joined: Wed Aug 22, 2007 11:00 pm

Thanks guys! Feel free to make any changes you would like, or re-use of any of the textures / static meshes.

That mine layer sounds interesting.

:icescream:
Have a good one!
DW_Wraith
DW Clan Member
Posts: 846
Joined: Sun Jan 08, 2006 12:00 am

The map played well last night, the only problem was with the emitters. They work if you play the map locally, but on-line they disappear, so I will grab the emitters from dome of doom and put them in place of the origional ones and all should be good.

Well done on the map, its alot of fun, and right size for our invasion server!

:cheers: :cat: :cheers:
MAC
Killer in Training
Posts: 41
Joined: Sun Aug 05, 2007 11:00 pm

AWWW. I guess I missed this in the map rotation last night. I was looking forward to seeing it. I got a fantasy football draft tonight so I will be staying in and probably playing on the server too. Hopefully I will get to check it out tonight.
WHIPperSNAPper
1337 Haxor
Posts: 203
Joined: Wed Jul 25, 2007 11:00 pm

Nice map, but I wish I could see the teleportals before stumbling into them.
dmandawgs
Posts: 4
Joined: Wed Aug 22, 2007 11:00 pm

Glad you liked it for the most part. Sorry about the emitters not showing up, I didn't have a way to test it online or on lan.

Thanks for the feedback and comments!
Have fun guys! :cyclops:
Tazcrosblade_
1337 Haxor
Posts: 435
Joined: Mon Aug 06, 2007 11:00 pm

omg..... you sir are a genious.... this is my new favorite map.

its big so it isnt crowded and stuff doesnt die before you reach it. it lacks the lameness of the other small as a mouse maps. its like a natural map that just happens to be a living room. not like forced to be like a kitchen or something. the music was very inspiring i found myself out fighting on wave 15 with nothing but an mp5. and kicking butt. the nuke layer set off the map by giving noobs something to do or to distract people from taking my kills. all around this map is a wonderfull creation that will get my vote every time its unlocked. thank you.
Its Pronounced Taz-Cross-Blade, not Tazer-Blade, not Taz-Crows-Blade, not Taco-Blade, Taz-Cross-Blade
Kabuki
Killer in Training
Posts: 46
Joined: Thu Dec 07, 2006 12:00 am
Contact:

I liked it a lot. Seems well suited for Invasion. Looks good too. And it plays well. Excellent job. I'd like to see more of your work if you have others that fit the Invasion game type playing style. Thanks for the submission. Well made new maps are always fun. Take it easy, man.
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