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we should get something new for the doom monsters...

Posted: Mon Sep 10, 2007 5:58 pm
by SvaDeaD
we should get the half life 2 monsters instead of still having the doom monsters in monster mash... doom monsters are old to me.... we should get half life 2 monsters.... :cheers:

Posted: Mon Sep 10, 2007 6:06 pm
by Tazcrosblade_
ummmmm dont we get them soon?

Posted: Mon Sep 10, 2007 6:10 pm
by SvaDeaD
i have no idea, the far as i know is no, but anyways im just posting this cuzz i really want them and becuzz im bored

Posted: Tue Sep 11, 2007 5:14 pm
by DW_Wraith
1.)I have read in a few forums that they are having problems with the HL2 monsters. One is the one of the effects used stays on the map the entire time until either a new wave or a new map is loaded in.

2.) The package is missing a file I cannot find and others have said about a missing file.

I have tried correcting some of the problems, but there are alot of problems listed in the log files when using these creatures locally (not-on-line) and until more problems are fixed, I can't put it up and the person who made them says he is not going to do anymore fixing, as he doesnt know how to fix the problems it has, so if anyone knows UT scripting, heres your chance to be a 'hero' and get them going....

Posted: Tue Sep 11, 2007 6:15 pm
by Tazcrosblade_
hail snaggle it is thine time to shine!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!