Easy fix for washed out foggy graphics
Posted: Fri Apr 17, 2009 2:45 pm
I highly recommend giving this a try, even if you're relatively happy with the way the game looks. This fix makes colors deeper and more saturated by reducing the maximum level of some of the visual effects without shutting them off completely. Apply the fix and then go back through and re-adjust your video settings, brightness, post processing and all that... I think it could really help.
Edit your C:\Documents and Settings\Administrator\My Documents\My Games\Unreal Tournament 3\UTGame\Config\UTGame.ini
Near the top is a section called [Engine.WorldInfo]
Find the line that starts with DefaultPostProcessSettings and put a ; just before it (which will tell the program not to read that line... but will save the default in case you want to switch back)
Then add the following line just beneath the original one:
Save the config file and restart UT.
Edit your C:\Documents and Settings\Administrator\My Documents\My Games\Unreal Tournament 3\UTGame\Config\UTGame.ini
Near the top is a section called [Engine.WorldInfo]
Find the line that starts with DefaultPostProcessSettings and put a ; just before it (which will tell the program not to read that line... but will save the default in case you want to switch back)
Then add the following line just beneath the original one:
Code: Select all
DefaultPostProcessSettings=(Bloom_Scale=0.1,Scene_ Desaturation=0.05,DOF_BlurKernelSize=12.0,DOF_MaxN earBlurAmount=0.2,DOF_MaxNearBlurAmount=0.2,DOF_Ma xFarBlurAmount=0.2,DOF_FocusInnerRadius=2000.0,DOF _FocusDistance=0.0,)