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Bug Server 2 INV
Posted: Mon May 18, 2009 2:49 am
by z0nk
When an adrenalin master shoot the redeemer(secondary) - globe AND ghost has no function - and the player will die.
Re: Bug Server 2 INV
Posted: Mon May 18, 2009 10:45 am
by Watty
Uhm.... I don't know about ghost not working, but the globe most definately does. Often when out globing, I shoot a deemer at my feet to kill near by monsters, and to put a little spring in my step.
In fact, even if an adrenalin master is not usinga globe or have ghost, you can survive depending on your stats :P
*My first post since the new look on the forum... Had a hell of a time finding the post reply button >_>*
Re: Bug Server 2 INV
Posted: Mon May 18, 2009 2:36 pm
by -1PARA-Queenie
hes saying that when u fire a deemer using the secondary so that you control it his ghost and globe dont work, not when u just fire one at ur feet while out fighting monsters. never actually fired a deemer using secondary and had my globe so cant say anything about it but i do know that on occasion ghost DOES NOT work, very rarely but it does happen.
:queen:
Re: Bug Server 2 INV
Posted: Mon May 18, 2009 4:21 pm
by Skyline
It ain't an MM bug, it's just a flaw in the system. Try going offline, turning on God mode and summoning yourself a deemer. Fly the secondary fire deemer straight into your character and it'll instantly die. Then try flying it into the ground a few metres away from it: you'll lose health at first but when you go back to your character view you'll stop losing health. I imagine neither ghost nor the globe will work until you regain control of your character, which happens after you've actually exploded the deemer (and possibly yourself). I'm pretty sure you'll take damage from monsters as well while you're flying it even if you have your globe turned on. In short if you really want to use guided fire make sure you don't fire it at your own feet and you stay well away from any monsters!
Re: Bug Server 2 INV
Posted: Mon May 18, 2009 5:03 pm
by DW_WailofSuicide
40 Shards got it.
It's not a bug, it's simply a result of how the redeemer guided fire works.
Re: Bug Server 2 INV
Posted: Mon May 18, 2009 6:01 pm
by DW_ACY
Not to mention if your out in the open firing a deemer with secondary fire, and trying to guided it your really in a bad situation.
With my 300+ level adren master I never fire secondary unless I am somewhere relativly safe,( around a corner, in a hidey hole, ect...) I always fire and forget.
Deemers take on your awareness when you use secondary fire, meaning they see the deemer like it is you and can shoot them down easier. fire and forget man and keep moving :cheers:
Re: Bug Server 2 INV
Posted: Tue May 19, 2009 10:18 am
by Jon!
40 Shards wrote:It ain't an MM bug, it's just a flaw in the system. Try going offline, turning on God mode and summoning yourself a deemer. Fly the secondary fire deemer straight into your character and it'll instantly die. Then try flying it into the ground a few metres away from it: you'll lose health at first but when you go back to your character view you'll stop losing health. I imagine neither ghost nor the globe will work until you regain control of your character, which happens after you've actually exploded the deemer (and possibly yourself). I'm pretty sure you'll take damage from monsters as well while you're flying it even if you have your globe turned on. In short if you really want to use guided fire make sure you don't fire it at your own feet and you stay well away from any monsters!
indeed, a lot of things don't work with the deemer gudance. If you trun on flymode and fire it you will drop through the map and hit the killzone... very fast, and very annoying.
Re: Bug Server 2 INV
Posted: Wed May 20, 2009 2:22 am
by z0nk
THX for the replys guys
I think i can solve this in a few ways, then i dont have the prob - out of ammo - switch to next/best weapon.
1. Fire the deemer first
2. Spend more points -> ammo
INCOMING!
Re: Bug Server 2 INV
Posted: Wed May 20, 2009 3:11 am
by DW_BrainPan
z0nk wrote:THX for the replys guys
I think i can solve this in a few ways, then i dont have the prob - out of ammo - switch to next/best weapon.
1. Fire the deemer first
2. Spend more points -> ammo
INCOMING!
Also change your weapon priority so it doesn't switch to the demer.