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Special Waves (Per-wave mutators)

Posted: Sun Aug 23, 2009 11:06 pm
by DW_Fry
Just a quick explanation of the new system. Mutators can be loaded and unloaded on a per-wave basis, so you can bring in more variety without the mutators becoming too annoying.

Currently, Wave 1 is set to be Low-Gravity. This will let you gather weapons and find your way around a new map without having to pull out your translocator constantly. Goes away on Wave 2.

Wave 9 is the Mini Boss(es). If you manage to pass this wave, Wave 10 is an Instagib Bonus Wave.

Re: Special Waves (Per-wave mutators)

Posted: Sun Aug 23, 2009 11:22 pm
by Savage
Yea, that is cool. Change is good in moderation so nobody gets too confused from wave to wave. I would like to hear what others think, any other MM3 players out there have an opinion on this?