Page 1 of 2

ONS map request

Posted: Thu May 04, 2006 7:29 pm
by zeus
How about ONS-TWMushroomForest. It provides a nice chance of pace to everything.

Thanks!

Posted: Thu May 04, 2006 7:36 pm
by DW_ToxicWaste
Hi Zeus, and welcome to the forums. I've already checked out this map, and unfortunately, it wouldn't work for 32 players. It's a little too small, and there are too few nodes. I don't think it would make for good gameplay.

I do like the "different" atmosphere however. Perhaps the author would be willing to expand his work a bit. I'll try to contact him.

Thanks for keeping an eye out for new maps. It's getting harder and harder every day.

Rich (TW)

Posted: Thu May 04, 2006 9:41 pm
by zeus
Cool.. I had only played it once.. probably 16-20 people.. who knows.. I really wasn't paying attention to who else was in there at the time... stil trying to figure out the vehicles.. :D

On a semi related note... I saw a minimap mod.. I think it was on A.S.S. servers. I have no idea what it is called. However, it lets you track your teammates on the minimap and where your vehicles are. That would be kind of a cool addition. However, I have no idea what kind of load it puts on anything.

Posted: Thu May 04, 2006 10:24 pm
by DW_Hornet
Most mutators will take us off the standered server listing. We try to keep on there or else the server traffic will decrease greatly. I dont know exactly what this mutator will do, just giving you a heads up.

Posted: Thu May 04, 2006 10:34 pm
by DW_ToxicWaste
Yeah, somehow these guys circumvented the whitelist. The rest of the admins have to follow rules.

Posted: Thu May 04, 2006 11:29 pm
by zeus
DW_Hornet wrote:Most mutators will take us off the standered server listing. We try to keep on there or else the server traffic will decrease greatly. I dont know exactly what this mutator will do, just giving you a heads up.
Ahhh.. I did not know that.. Oh well... It is just helpful to see what your teammates are doing, especially when you are playing with a bunch of random people. ;)

Posted: Fri May 05, 2006 8:04 am
by DW_Bomzin
I don't think the one he talks about will get you off the list IMHO. Check your pm for were to check it out Toxic.

Posted: Fri May 05, 2006 8:39 am
by Purity_the_Kitty
Most people these days seem to be circumventing the whitelist. I was on a "standard" server with default Advanced Armour, Arkon Weapons, an unreleased development version of Air Power, and all kinds of other insane mutators...and it was "standard", huh? :p

I don't think most people care, as long as it's fun. :)

Posted: Fri May 05, 2006 11:12 am
by DW_ToxicWaste
I agree, and I can think of a couple of mutators that would make things more fun, but I can't add them because it takes me off the whitelist, which means I'm absolutely invisible to half the community out there because they don't know about the standard server check box which Epic refused to uncheck by default.

This does not show up as a mutator somehow, and therefore is getting by Epic's whitelist restrictions. TBH, it almost seemed like a cheat to me when I first saw it. I was afraid I had downloaded something bad. The whole Idea of Epic's whitelist was to take out servers which modified the base gameplay that Epic had in mind. How is the ability to see enemies and enemy vehicles not modifying gameplay? Isn't that the whole Idea of some cheat programs out there?

Posted: Fri May 05, 2006 11:27 am
by Stormgirl
I have played on the (A.S.S.) Ons server which has the mini map mod everyone is discussing....and Toxic, I am pretty sure that it only shows your teammates and team vehicles positions, not enemies.