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MasterBathv2

Posted: Thu Jun 08, 2006 12:39 am
by DW_KarmaKat
Hey TW,

In your copius loads of free time....another map to have a look at:

http://www.utzone.de/include.php?path=c ... entid=4525

Used to be a DM map redone for ONS. Moderate number of vehicles, a couple of interesting teleports that cross connect to the enemy side (hop in on your side and transport directly to opposing team node). You can splash in the tub or toliet if you're that kind of person...or hop in the shower (would be a howl if, when you 'port in, the shower scene musci from "Pyscho" would play, but sadly that only plays in my head!)

Anyways....better than some of the "house" maps I've played, imho.
Could be crap too... :dontknow: See watcha think.

KKat

Posted: Thu Jun 08, 2006 5:55 am
by killrob
I wonder why I'm getting an error when i try to connect to the link?

Posted: Thu Jun 08, 2006 1:27 pm
by DW_Wraith
I had no problems with the link, and am downloading the map right now.

Firefox 1.5.0.4

Posted: Thu Jun 08, 2006 2:39 pm
by DW_Wraith
Looking at the map, it is a 5 node map, and the HUD is not centered at all. Before its put on the server, I would like to "fix" those problems. If its even considered to put on the server. If your considering this map, Toxic, let me know, and I will work on it right away.

Aso, a few more nodes wouldn't hurt. I don't want to see the server with too many 5 node map layouts.

Posted: Fri Jun 09, 2006 12:12 am
by DW_KarmaKat
DW_Wraith wrote:Looking at the map, it is a 5 node map, and the HUD is not centered at all. Before its put on the server, I would like to "fix" those problems. If its even considered to put on the server. If your considering this map, Toxic, let me know, and I will work on it right away.

Aso, a few more nodes wouldn't hurt. I don't want to see the server with too many 5 node map layouts.
Hey, Wraith!
Thanks for taking a look. I noticed the HUD thing...sorry I forgot to mention it...old tired brain cells needing more caffeine or sleep...or both!

Something else I noticed..on the medicine cabinets above the sinks there's a sniper rifle on top and inside on the top shelf behind the closed door is a large shield pack. The only way to reach those is some tricky Raptor flying...providing you can last long enough to get to 'em. I was wondering if this was something that just didn't get finished on this map(like maybe the HUD thing, too)?? Maybe there's a missing teleport? Something to think about if you're gonna rework it.

KKat

Posted: Sat Jun 10, 2006 9:02 pm
by DW_ToxicWaste
I don't think this is going to work.

The "active" area is just too smal. You're going to have 32 people crammed into that tiny "hallway"

People will lynch me if I put this on the server :bom:

Posted: Sat Jun 10, 2006 11:26 pm
by Stormgirl
I played this map once......was not very fun at all, and that was with only about 8 people, wouldn't even want to imagine it with more.

Posted: Sun Jun 11, 2006 3:35 pm
by DW_Bomzin
The sniper rifle was left over from the DM map I bet. Easy to reach with trans.

Have only played this map on zark servers.

Posted: Mon Jun 12, 2006 10:40 am
by DW_Wraith
I'm with Toxic on this one, for 32 players, this map won't work well.

Posted: Mon Jun 12, 2006 3:55 pm
by DW_KarmaKat
Weeell....shoot! Don' want no posse out to lynch ya, TW!!! :laughing5:

Oh well..me an' my 31 bots have fun with it...but I'm most certainly not the end all, be all Map God of 32 player ONS! I wish to have that kind of mapping skil! Am still learning, maybe I'll be able to make something playable by the time UT2007 rolls around. In any event, I'll keep my :cyclopsani: out for anything new or different.

Thanks to you and Wraith for checkin' it out.

KKat