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How To Make PlayerStart Begin In Attack Mode...
Posted: Sun Jun 03, 2012 12:32 pm
by poompoom500
:scool: To Admin/Codder/Mapper,
What do you need to do so you start your player in
ATTACK mode and not the
default (DEFEND) mode? I made an AS (ME) map and every time I play it I wind up playing the DEFENSIVE mode. I changed the Level Properties\LevelInfo\DefaultGameType to DWMonsterAssault.ASGameInfo, and added some other things like PlayerMonsterFilter, LevelLimiterInfo, Trigger_ASRoundEndXPMod. But none of those helped. What's up?

Re: How To Make PlayerStart Begin In Attack Mode...
Posted: Sun Jun 03, 2012 2:19 pm
by DW_Ant
Don't forget to change the Pre Cache Game (just a couple lines below default gametype) into DWMonsterAssault.ASGameInfo
Re: How To Make PlayerStart Begin In Attack Mode...
Posted: Sun Jun 03, 2012 7:59 pm
by poompoom500
:ssweating: To DW_Ant,
Don't forget to change the Pre Cache Game (just a couple lines below default gametype) into DWMonsterAssault.ASGameInfo
Yep. I made the change and still
NO ATTACK mode.

Re: How To Make PlayerStart Begin In Attack Mode...
Posted: Mon Jun 04, 2012 12:35 am
by necro
You may want to take a look at this page:
http://wiki.beyondunreal.com/Legacy:Ass ... awnManager It should contain all the required information for doing what you're asking... At this point in my mapping, I can only assume that it will apply to ME, but Ant or others, please correct me!
Re: How To Make PlayerStart Begin In Attack Mode...
Posted: Mon Jun 04, 2012 1:46 am
by poompoom500
:ssweating: To necro,
The link that you gave me are basic stuffs. I know those things already. And those are what I did in my custom map. But they still don't help.
Here is a download URL to the WIP map -
http://www.mediafire.com/?y8693zzx708ttb3.
Re: How To Make PlayerStart Begin In Attack Mode...
Posted: Mon Jun 04, 2012 11:58 pm
by DW_Wine_Flu
OK,
So I downloaded your linked file.
It's corrupted and crashes my Unreal Editor so...can't help ya.
What follows is the critical part of the editor log file, you've got stuff in there
I don't have so again...can't help ya.
Cmd: MAP LOAD FILE="C:\Unreal Anthology\UT2004\Maps\AS-MahloeehMonsterMutation1.ut2"
Log: New File, Existing Package (Package myLevel, Package AS-MahloeehMonsterMutation1)
Log: Failed to load 'HalfLife1MonsterPackv1': Can't find file for package 'HalfLife1MonsterPackv1'
Log: Failed to load 'HalfLife1MonsterPackv1': Can't find file for package 'HalfLife1MonsterPackv1'
Log: Failed to load 'AMRiLME': Can't find file for package 'AMRiLME'
Log: Failed to load 'AMRiLME': Can't find file for package 'AMRiLME'
Log: Failed to load 'DWAlienMonsterPack': Can't find file for package 'DWAlienMonsterPack'
Log: Failed to load 'DWAlienMonsterPack': Can't find file for package 'DWAlienMonsterPack'
Log: Failed to load 'DWRPG': Can't find file for package 'DWRPG'
Log: Failed to load 'AMRiLME': Can't find file for package 'AMRiLME'
Log: Failed to load 'DWPack1G': Can't find file for package 'DWPack1G'
Log: Failed to load 'DWPack1G': Can't find file for package 'DWPack1G'
Log: Failed to load 'DWRPG': Can't find file for package 'DWRPG'
Log: Failed to load 'satoreMonsterPackv116': Can't find file for package 'satoreMonsterPackv116'
Log: Failed to load 'satoreMonsterPackv116': Can't find file for package 'satoreMonsterPackv116'
Log: Failed to load '2009Dragonv2': Can't find file for package '2009Dragonv2'
Log: Failed to load '2009Dragonv2': Can't find file for package '2009Dragonv2'
Log: Failed to load '2009DoomMonsterPack': Can't find file for package '2009DoomMonsterPack'
Log: Failed to load '2009DoomMonsterPack': Can't find file for package '2009DoomMonsterPack'
Log: Failed to load 'HalfLife1MonsterPackv1': Can't find file for package 'HalfLife1MonsterPackv1'
Log: Failed to load 'AMRiLME': Can't find file for package 'AMRiLME'
Log: Failed to load 'AMRiLME': Can't find file for package 'AMRiLME'
Log: Failed to load 'AMRiLME': Can't find file for package 'AMRiLME'
Log: Failed to load 'DWRPG': Can't find file for package 'DWRPG'
Log: Failed to load '2009DoomMonsterPack': Can't find file for package '2009DoomMonsterPack'
Log: Failed to load '2009Dragonv2': Can't find file for package '2009Dragonv2'
Log: Failed to load 'DWPack1G': Can't find file for package 'DWPack1G'
Log: Failed to load 'DWAlienMonsterPack': Can't find file for package 'DWAlienMonsterPack'
Log: Failed to load 'satoreMonsterPackv116': Can't find file for package 'satoreMonsterPackv116'
Log: Failed to load 'HalfLife1MonsterPackv1': Can't find file for package 'HalfLife1MonsterPackv1'
Log: Failed to load 'HalfLife1MonsterPackv1': Can't find file for package 'HalfLife1MonsterPackv1'
Critical: Bad export index 191/157
Critical: Windows GetLastError: The system cannot find the path specified. (3)
Exit: Executing UObject::StaticShutdownAfterError
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Exit: Executing UWindowsClient::ShutdownAfterError
Critical: IndexToObject
Critical: ULinkerLoad<<UObject
Critical: (LinkerLoad Package.LinkerLoad200 458710))
Critical: UField::Serialize
Critical: (Class myLevel.AlienController0)
Critical: UStruct::Serialize
Critical: (Class myLevel.AlienController0)
Critical: UState::Serialize
Critical: UClass::Serialize
Critical: (Class myLevel.AlienController0)
Critical: LoadObject
Critical: (Class myLevel.AlienController0 458710==458710/464294 458693 97)
Critical: ULinkerLoad::Preload
Critical: PreLoadObjects
Critical: UObject::EndLoad
Critical: UObject::LoadPackage
Critical: UEditorEngine::Exec_Map
Critical: UEditorEngine::Exec
Critical: (MAP LOAD FILE="C:\Unreal Anthology\UT2004\Maps\AS-MahloeehMonsterMutation1.ut2)..
Critical: UUnrealEdEngine::Exec
Critical: FileOpen
Critical: WEditorFrame::OnCommand
Critical: WWindow::WndProc
Critical: WWindow::StaticProc
Critical: MessagePump
Critical: MainLoop
Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
Log: Log file closed, 06/05/12 00:55:40
Re: How To Make PlayerStart Begin In Attack Mode...
Posted: Tue Jun 05, 2012 12:06 pm
by poompoom500
:scool: To DW_Wine_Flu,
Okay. I thought you might have problems loading the map. I deleted the LevelGameRules item that might be causing the loading issue.
New download is -
http://www.mediafire.com/?y7as5dqq6po26eh.
UPDATE: Copied the wrong download link. Fixed it and download is now correct link.
Re: How To Make PlayerStart Begin In Attack Mode...
Posted: Tue Jun 05, 2012 1:36 pm
by necro
Now all I see is a .vpk file.
Re: How To Make PlayerStart Begin In Attack Mode...
Posted: Tue Jun 05, 2012 3:32 pm
by poompoom500
:sdull: To necro,
Okay. Fixed the link. It should be the right one now.
Re: How To Make PlayerStart Begin In Attack Mode...
Posted: Tue Jun 05, 2012 4:44 pm
by DW_Ant
I bet you're missing the DWMonsterAssault.ucl file. I'm assuming your playing the game through the standard UT2004 Assault gametype.
Let me wrap up the current mapper's sample package, and I'll send you a copy to resolve all of this.