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Some bugs / annoyances
Posted: Sun Sep 01, 2013 4:35 am
by pulp
1) Sphere of regeneration immediately turns itself off if it was turned on whilst holding the translocator.
2) Summons - Intelligence skill gives no description as to what "intelligence" is gained at each level - I've no idea if I'm wasting my skill points.
3) "is OUT" announcements for monsters - they should say the name of the monster killed and which player it belonged to.
4) The first time you summon monsters, the name / adr / monster points text is not shown. I'm fed up of guessing which monster in my inventory is the one I want to summon, and then getting it wrong.
Little annoyances like these prevent a very good game from being a fucking amazing game.
Re: Some bugs / annoyances
Posted: Mon Sep 02, 2013 5:05 am
by christmas
pulp wrote:
3) "is OUT" announcements for monsters - they should say the name of the monster killed and which player it belonged to.
4) The first time you summon monsters, the name / adr / monster points text is not shown. I'm fed up of guessing which monster in my inventory is the one I want to summon, and then getting it wrong.
3. this pisses me off too... .....is OUT...guess who?!?!!?
4. or you cant summon 2nd pet right after the first, you have to wait like 3-4-5-6-7-8 secs, and when you summon it, you cant locate it :scratch: :scratch: :scratch:
pulp wrote:Little annoyances like these prevent a very good game from being a fucking amazing game.
MM is an [s]fucking[/s]amazing game...if you wanna play a fucking amazing game, come play ME.... :cheers: :thumbright: :banana: :salute: :geek: :bigsmurf: :semo: :sitwasntme: :sbigsmile: :scool: :snerd: :cat: :blackeye: :idea:
Re: Some bugs / annoyances
Posted: Mon Sep 02, 2013 12:57 pm
by DW_WailofSuicide
2. Intelligence is the AI difficulty level - Upgrading monster intelligence brings your monsters AI from Beginner/Novice difficulty bot-intelligence to Godlike bot-intelligence.
Re: Some bugs / annoyances
Posted: Mon Sep 02, 2013 1:13 pm
by MOOKE
pulp wrote:1) Sphere of regeneration immediately turns itself off if it was turned on whilst holding the translocator.
I think this was put in so people wouldn't set up a sphere and then trans to a safe room with lots of adren.
The bug I hate the most is when I summon a monster and the points don't show up on the monster points bar.
Re: Some bugs / annoyances
Posted: Mon Sep 02, 2013 5:31 pm
by DW_WailofSuicide
MOOKE wrote:pulp wrote:1) Sphere of regeneration immediately turns itself off if it was turned on whilst holding the translocator.
I think this was put in so people wouldn't set up a sphere and then trans to a safe room with lots of adren.
The bug I hate the most is when I summon a monster and the points don't show up on the monster points bar.
Yup. Very much an intentional thing (although I guess it being intentional doesn't mean it's not "annoying").
Re: Some bugs / annoyances
Posted: Mon Sep 02, 2013 8:11 pm
by @nt
Don't forget seekers tractorbeaming you through walls, thus instagibbing you. I hate it when it happens. :sangry:
Re: Some bugs / annoyances
Posted: Tue Sep 03, 2013 6:36 pm
by DW_Ant
@nt wrote:Don't forget seekers tractorbeaming you through walls, thus instagibbing you. I hate it when it happens. :sangry:
Actually that's not the bug... Seekers compressing your body through the floor sounds reasonable. The real bug is that you don't splatter when the seeker pulls you right into a wall or ceiling.
Re: Some bugs / annoyances
Posted: Fri Sep 06, 2013 2:47 pm
by pulp
Given that we've raised a couple of real bugs, will action be taken to fix them, or is that just wishful thinking on my part?
Re: Some bugs / annoyances
Posted: Fri Sep 06, 2013 8:15 pm
by DW_Ant
These mods are developed by volunteers. I'm pretty sure action will be taken whenever their schedule lightens up.