Maps for Project: Map Change
Posted: Sun Oct 01, 2006 3:22 pm
OK, instead of giving you a list and tell you what's wrong with them, I'm just going to put them in a directory under the download section. Pick a map you think you might like to work on, and then we'll start talking about it.
Most of the maps there have bad FPS. Wraith in particular is VERY good at optimizing maps, and if you'd like to learn a thing or two about it (and he's willing to work with you) I suggest you grab one of those maps, and Wraith on TS or vent, and have a go at it.
So go to http://www.clandw.com/download and go to the Map Project folder and pick a reclamation project.
Rich (TW)
Actually I will make special mention of a couple of maps because I am readily familiar with them.
1. http://www.clandw.com/Download/index.ph ... E-32pB.exe
This map is perhaps the most gorgeoous map I have seen. Wraith poured his heart into optimizing this map at my request. He did a masterful job. Unfortunately, the game play is not there. It may be just TOO big. Does it need more nodes? Does it need to have areas cut out to make it smaller? I especially ould like to hear Urtho's input on this map and if it is salvageable.
2. http://www.clandw.com/Download/index.ph ... eRedux.exe
Again, another very pretty map with gameplay that stinks beyond belief. I don't think it's a simple as a node layout change.
3. Dreamus - Yes, some of you hate it, but it is what it is. I would like it to be largely left alone with the exception of the following:
A. Redeemer Removed
B. Exploit fixed (PM me if you need to know)
C. RL (10 ammo) added to base weapon locker
D. Flak (10 ammo) and AVRiL (5 ammo) added to primaries
And I know Wraith did some optimization on this map, but it also had some changes which were unpopular (such as taking out the health packs) so I think if we could look at optimization again that would be great.
Most of the maps there have bad FPS. Wraith in particular is VERY good at optimizing maps, and if you'd like to learn a thing or two about it (and he's willing to work with you) I suggest you grab one of those maps, and Wraith on TS or vent, and have a go at it.
So go to http://www.clandw.com/download and go to the Map Project folder and pick a reclamation project.
Rich (TW)
Actually I will make special mention of a couple of maps because I am readily familiar with them.
1. http://www.clandw.com/Download/index.ph ... E-32pB.exe
This map is perhaps the most gorgeoous map I have seen. Wraith poured his heart into optimizing this map at my request. He did a masterful job. Unfortunately, the game play is not there. It may be just TOO big. Does it need more nodes? Does it need to have areas cut out to make it smaller? I especially ould like to hear Urtho's input on this map and if it is salvageable.
2. http://www.clandw.com/Download/index.ph ... eRedux.exe
Again, another very pretty map with gameplay that stinks beyond belief. I don't think it's a simple as a node layout change.
3. Dreamus - Yes, some of you hate it, but it is what it is. I would like it to be largely left alone with the exception of the following:
A. Redeemer Removed
B. Exploit fixed (PM me if you need to know)
C. RL (10 ammo) added to base weapon locker
D. Flak (10 ammo) and AVRiL (5 ammo) added to primaries
And I know Wraith did some optimization on this map, but it also had some changes which were unpopular (such as taking out the health packs) so I think if we could look at optimization again that would be great.