Search found 156 matches

by Azmodan
Thu Sep 26, 2013 3:10 pm
Forum: Monster Evolution
Topic: Any news regarding the status of the server?
Replies: 124
Views: 36687

Re: Any news regarding the status of the server?

by contacting an admin sure I see it, there it is. And if you are talking about that contacting any other DW admin would be enough, I don't think so. I doubt that for example the Spam Vikings admins have any rights on the ME server. So again, an admin? Is there now more then one who has the authori...
by Azmodan
Wed Sep 25, 2013 1:01 pm
Forum: Monster Evolution
Topic: Any news regarding the status of the server?
Replies: 124
Views: 36687

Re: Any news regarding the status of the server?

An Admin? is there more then one for ME now?
by Azmodan
Sun Sep 01, 2013 4:44 am
Forum: INV: Monster Mash
Topic: VOTE - Wave Progression
Replies: 15
Views: 5610

Re: VOTE - Wave Progression

Nah, if I look at the Tam server's ready/not ready stuff before a match it only holds up the match. (often enough I was waiting for the match to start without realizing that I was still "not ready"). And majority votes aren't great either. I remember several situations where people just started mapv...
by Azmodan
Sat Aug 31, 2013 12:47 pm
Forum: INV: Monster Mash
Topic: The 10 seconds between each wave...
Replies: 20
Views: 7492

Re: The 10 seconds between each wave...

you know that you are talking to the mapper who started to spawn players in cages right?
by Azmodan
Sat Aug 31, 2013 12:44 pm
Forum: INV: Monster Mash
Topic: VOTE - Wave Progression
Replies: 15
Views: 5610

Re: VOTE - Wave Progression

I vote 1: leave it as it is but I can live with Ant's suggestion
by Azmodan
Sat Aug 24, 2013 6:48 pm
Forum: INV: Monster Mash
Topic: The 10 seconds between each wave...
Replies: 20
Views: 7492

Re: The 10 seconds between each wave...

if there are only 1-2 low levels around that died during a wave your majority vote will kill them and make the wave harder before it even started. And a waittime of 30 seconds makes it even easier to win maps when there are high AMs because it gives time to get redeemers from WMs or adren from bad a...
by Azmodan
Wed Jul 24, 2013 9:30 pm
Forum: INV: Monster Mash
Topic: Ancient ammo bug
Replies: 5
Views: 2652

Re: Ancient ammo bug

Image

and since the assault rifle only gets grenade packs and no normal ammo the mp5 doesn't either
by Azmodan
Tue Jul 23, 2013 6:12 am
Forum: Monster Evolution
Topic: New Map Project AS-____________ - for MM too
Replies: 60
Views: 20455

Re: AS-UnrealNesia [lost map] due cpu reboot crashing. New t

why does a crashed cpu destroy all files? build out harddrive and connect it to another pc?

as for the map: all that matters is if you want to build it again. We players love any map that comes out of it.
by Azmodan
Thu Jul 18, 2013 5:07 am
Forum: INV: Monster Mash
Topic: About Monster Spawns
Replies: 1
Views: 1284

Re: About Monster Spawns

Not sure about that but I think more players means more monsters.

But if the server is full there are usually some people who can keep the early waves clean.
by Azmodan
Fri Jul 12, 2013 6:59 pm
Forum: Map Discussion UT2004
Topic: Map DW-MonsterMashArena-v6
Replies: 42
Views: 19412

Re: Map DW-MonsterMashArena-v6

nah just the poem not all your notes or KK will make you sit on the shelf like ... like ... cookies in the supermarket!!