Search found 7 matches
- Thu Jul 03, 2008 4:45 pm
- Forum: INV: Monster Mash
- Topic: Secret rooms
- Replies: 27
- Views: 21166
- Wed Jul 02, 2008 7:14 pm
- Forum: INV: Monster Mash
- Topic: Secret rooms
- Replies: 27
- Views: 21166
- Sat Jun 28, 2008 7:30 pm
- Forum: UT2004 General Discussion
- Topic: Kudos to Jdub
- Replies: 10
- Views: 14371
- Fri Jun 27, 2008 11:04 pm
- Forum: INV: Monster Mash
- Topic: Reality Check
- Replies: 37
- Views: 28640
Well... what i mean was that if more teamwork was implemented.. monsters wouldnt be harder because the lower levels would be alive. It is just my opinion that the ajdustment factor should be raised and that the actual base stats of the monsters lowered a bit (which would make them weaker, but would ...
- Fri Jun 27, 2008 8:56 am
- Forum: INV: Monster Mash
- Topic: Reality Check
- Replies: 37
- Views: 28640
To Acy:
I meant that if the monsters were made a bit weaker and the adjustment factor went up, teamwork might be a bit higher priority. I think if teamwork was a higher priority, there would be more people alive at the end of tough waves (like 15) and if the higher level players were the last ones ...
I meant that if the monsters were made a bit weaker and the adjustment factor went up, teamwork might be a bit higher priority. I think if teamwork was a higher priority, there would be more people alive at the end of tough waves (like 15) and if the higher level players were the last ones ...
- Thu Jun 26, 2008 5:32 pm
- Forum: INV: Monster Mash
- Topic: Reality Check
- Replies: 37
- Views: 28640
Wraith if you want to increase the teamwork aspect.. I would suggest that you lower the raw strength of the monsters a good bit, but raise the monster adjustment factor, which gives the monsters a percentage of our stats... that way if the lower levels are kept alive the waves are easier.. and it ...
- Wed Jun 25, 2008 12:00 am
- Forum: INV: Monster Mash
- Topic: Reality Check
- Replies: 37
- Views: 28640
The only way I can compare this is by looking at another of my fav invasion servers.. invasion 24/7.
Now each server is very different, considering the fact that 24/7 does not use druid's system and uses the weapon of power system, which requires much more teamwork, as well as the fact that there ...
Now each server is very different, considering the fact that 24/7 does not use druid's system and uses the weapon of power system, which requires much more teamwork, as well as the fact that there ...